RustServer
Offline 162.43.18.234:28015 checked 38d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does RustServer rank against other Rust servers?
By player hours over the last seven days, RustServer places at #15,465, within the top 68% of ranked servers.
How busy is RustServer?
We have no live count for RustServer right now. It was last seen 38 days 7 hours ago.
Tags
What do the server tags on RustServer mean?
These are the tags RustServer publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs163207 (Build): This server runs game build 163207; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): A plugin framework, Carbon, is in use. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include RustServer?
On Rust Population, RustServer is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on RustServer?
Too few wipes are on record for RustServer to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 52 days 6 hours ago.
Map and rules
What are the rules and settings on RustServer?
The name tells you nothing about gather rates: RustServer states none. No limit is set beyond the standard 8 players per group. This server runs survival, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. Carbon plugins are in use here. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does RustServer run?
The setup is Rust network protocol 2633 and build 163207 on Linux for RustServer. The protocol must match for you to join, and Steam updates it for you.
Is RustServer online, and how reliable is it?
We last saw RustServer 38 days 7 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.
Where is RustServer located?
Nothing published by RustServer states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. 162.43.18.234:28015 is where it lives.
How to join
How do I join RustServer?
Open the console with F1 in Rust and enter client.connect 162.43.18.234:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.