Rust PopulationField survey · Rust servers
Observing 79,225 players 11,834 servers 3,875 with someone on 160 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,400habitat unknownfirst seen 21 Sep 2026

UMAISAKEUMAISAKE

Offline 162.43.26.65:28015 checked 4d ago

moddedoxide

Measurements

Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,400
top 69%
Last wipe
8d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k21 Sep28 Sep5 Oct13 Oct20 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.9 days
usual gap
between real wipes
25%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 19 OctSun 18 OctSat 17 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 02:12 UTC8d ago 1 – running 1
Sun 18 Oct, 13:17 UTC9d ago 1 – 0.5 days 0
Sat 17 Oct, 10:18 UTC10d ago 1 – 1.1 days 1
Fri 16 Oct, 13:40 UTC11d ago 1 – 0.9 days 1
Sun 11 Oct, 22:45 UTC15d ago 1 held half 4.6 days 0
Sat 10 Oct, 15:34 UTC17d ago 1 – 1.3 days 1
Fri 9 Oct, 16:06 UTC18d ago 1 – 1 days 1
Fri 9 Oct, 02:57 UTC18d ago 1 – 0.5 days 0
Thu 8 Oct, 13:08 UTC19d ago 1 – 0.6 days 0
Mon 5 Oct, 08:49 UTC22d ago 1 – 3.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does UMAISAKEUMAISAKE rank against other Rust servers?

By player hours over the last seven days, UMAISAKEUMAISAKE places at #15,400, within the top 69% of ranked servers.

How busy is UMAISAKEUMAISAKE?

At this count UMAISAKEUMAISAKE is offline, with its last sighting 4 days 8 hours ago. Counted over seven days: an average of 0 players.

Tags

What do the server tags on UMAISAKEUMAISAKE mean?

The game's server browser reads the tags UMAISAKEUMAISAKE publishes: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include UMAISAKEUMAISAKE?

UMAISAKEUMAISAKE appears among the Rust Population lists that follow: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks and it will show up.

Wipe schedule

What does wipe day look like on UMAISAKEUMAISAKE?

The busiest point of its recent wipes averaged 1 players. The crowd on the latest wipe peaked 0 hours in. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

What is the wipe schedule on UMAISAKEUMAISAKE?

There is no next wipe to predict: UMAISAKEUMAISAKE wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 8 days 18 hours ago, that is how long the current world has stood.

Map and rules

Which map does UMAISAKEUMAISAKE run?

A procedural map of size 5,000 from seed 753808557, generated by the game, is in use on UMAISAKEUMAISAKE. Size and seed together fix the map, so you can view it on RustMaps from this page.

What are the rules and settings on UMAISAKEUMAISAKE?

No gather rate appears in the name of UMAISAKEUMAISAKE. No limit is set beyond the standard 8 players per group. This server runs survival, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. VAC, Valve's anti-cheat, runs here.

Server details

Which version of Rust does UMAISAKEUMAISAKE run?

Rust network protocol 2635 and build 168909 on Linux is what UMAISAKEUMAISAKE uses. Steam updates your game automatically, but you need the same protocol to join.

Is UMAISAKEUMAISAKE online, and how reliable is it?

Offline at the moment, UMAISAKEUMAISAKE was last seen 4 days 8 hours ago. Over the last 7 full days, 7 of 168 hours were online, or 4%. The first sighting by Rust Population was on 21 September 2026.

Where is UMAISAKEUMAISAKE located?

No region is published by UMAISAKEUMAISAKE. The location a server claims is what Rust Population shows, not the place where the machine stands. 162.43.26.65:28015 is where it lives.

Getting in

How do I join UMAISAKEUMAISAKE?

Open the console with F1 in Rust and enter client.connect 162.43.26.65:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The server has 50 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2635
Protocol Your game needs the same version, protocol 2635, to join.
cs168909
Build The game build is 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) runs on this server.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.