[JP/PvE][BPリサーチ]MatoyServer初しん者〇
Online 162.43.28.110:28015 checked 6m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 9% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 30 October, 03:48 UTC, in 1d 0h. Its biweekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 9, 12 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 03:48 UTC12d ago | 9 | – | running | 1 |
| Thu 1 Oct, 20:19 UTC FW27d ago | 10 | halved by day 10 | 14.3 days | 0 |
| Fri 18 Sep, 09:54 UTC40d ago | 16 | halved by day 4 | 13.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does [JP/PvE][BPリサーチ]MatoyServer初しん者〇 rank against other Rust servers?
Over the past week it ranks #2,111 for player hours, which puts [JP/PvE][BPリサーチ]MatoyServer初しん者〇 in the top 9% of all ranked servers.
How busy is [JP/PvE][BPリサーチ]MatoyServer初しん者〇?
Of its 50 slots, [JP/PvE][BPリサーチ]MatoyServer初しん者〇 is using 1 right now. We counted an average of 2 players in the past week, with 9 at the busiest. Look at the last 48 hours and 16:00 UTC stands out: it averaged 7 players.
Tags
What do the server tags on [JP/PvE][BPリサーチ]MatoyServer初しん者〇 mean?
These are the tags [JP/PvE][BPリサーチ]MatoyServer初しん者〇 publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): You can join up to 50 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^b (Biweekly): Every two weeks the server wipes; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include [JP/PvE][BPリサーチ]MatoyServer初しん者〇?
[JP/PvE][BPリサーチ]MatoyServer初しん者〇 appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Region: Asia; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Wipe notes
What does wipe day look like on [JP/PvE][BPリサーチ]MatoyServer初しん者〇?
Across its recent wipes the busiest crowds averaged 12 players. Peak came 12 hours into the latest wipe. Half that peak held until the next wipe in 0% of its recent wipes. The crowd dropped below half by day 7 when it did not hold.
What is the wipe schedule on [JP/PvE][BPリサーチ]MatoyServer初しん者〇?
Its tag sets the prediction: too few of [JP/PvE][BPリサーチ]MatoyServer初しん者〇's wipes are on record to confirm the schedule. On Friday 30 October at 03:48 UTC its next wipe is due. 12 days 23 hours ago the current world was made. A wipe every two weeks is what the tags publish.
Settings
Which map does [JP/PvE][BPリサーチ]MatoyServer初しん者〇 run?
[JP/PvE][BPリサーチ]MatoyServer初しん者〇 uses a map the game generates, procedural, at size 4,300 with seed 1695590415. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on [JP/PvE][BPリサーチ]MatoyServer初しん者〇?
The name tells you nothing about gather rates: [JP/PvE][BPリサーチ]MatoyServer初しん者〇 states none. No limit is set beyond the standard 8 players per group. You get survival here, the usual game, where you gather, build and raid. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does [JP/PvE][BPリサーチ]MatoyServer初しん者〇 run?
On Linux, [JP/PvE][BPリサーチ]MatoyServer初しん者〇 runs Rust network protocol 2635 and build 168909. Your game needs the same protocol to join; Steam takes care of updating it.
Does [JP/PvE][BPリサーチ]MatoyServer初しん者〇 run smoothly?
It ran at 102 server fps on average over the last 48 hours, and never went below 43. Entities peaked at 121,294, including buildings, deployables and everything else. Up to 5,616 MB of memory was used. Players feel lag when fps is low and the entity count climbs.
Is [JP/PvE][BPリサーチ]MatoyServer初しん者〇 online, and how reliable is it?
You will find [JP/PvE][BPリサーチ]MatoyServer初しん者〇 online now. About 3 days 7 hours ago, it restarted, according to its uptime. Over the last 7 full days, 167 of 168 hours were online, or 99%. On 13 September 2026, Rust Population saw it for the first time.
Where is [JP/PvE][BPリサーチ]MatoyServer初しん者〇 located?
No region tag comes from [JP/PvE][BPリサーチ]MatoyServer初しん者〇, but the name points to Asia. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 162.43.28.110:28015.
How to join
How do I join [JP/PvE][BPリサーチ]MatoyServer初しん者〇?
To connect directly, open Rust's console with F1 and type client.connect 162.43.28.110:28015; or press Launch Rust on this page and Steam opens Rust and joins for you. For more, visit its website: https://discord.com/invite/XveYFf5a4B.