Rust PopulationField survey · Rust servers
Observing 36,352 players 11,696 servers 2,907 with someone on 94 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 2,111habitat unknownfirst seen 13 Sep 2026

[JP/PvE][BPリサーチ]MatoyServer初しん者〇

Online 162.43.28.110:28015 checked 6m ago

biweekly wipes moddedoxide

Measurements

Players now
1/ 50
= 1 player
2% full
7-day average
2
peak 9
Rank
#2,111
top 9%
Last wipe
12d ago
biweekly schedule
Next wipe
1d 0h
Fri 30 Oct, 03:48 UTC
Obs. 1 · sightings

Players

AveragePeak
0246803:0012:0021:0006:0015:0001:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

05010015020003:0012:0021:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 9% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 03:48 UTC, in 1d 0h. Its biweekly schedule tag · low confidence

13.9 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
12
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 7

Coming wipes

1d 0h
Fri 30 Oct, 03:48 UTC
7d 16h
Thu 5 Nov, 19:00 UTC
FW
15d 0h
Fri 13 Nov, 03:48 UTC
29d 0h
Fri 27 Nov, 03:48 UTC
35d 16h
Thu 3 Dec, 19:00 UTC
FW
43d 0h
Fri 11 Dec, 03:48 UTC

The first 48 hours of its last wipes

Fri 16 OctThu 1 OctFri 18 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 9, 12 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 03:48 UTC12d ago 9 – running 1
Thu 1 Oct, 20:19 UTC FW27d ago 10 halved by day 10 14.3 days 0
Fri 18 Sep, 09:54 UTC40d ago 16 halved by day 4 13.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does [JP/PvE][BPリサーチ]MatoyServer初しん者〇 rank against other Rust servers?

Over the past week it ranks #2,111 for player hours, which puts [JP/PvE][BPリサーチ]MatoyServer初しん者〇 in the top 9% of all ranked servers.

How busy is [JP/PvE][BPリサーチ]MatoyServer初しん者〇?

Of its 50 slots, [JP/PvE][BPリサーチ]MatoyServer初しん者〇 is using 1 right now. We counted an average of 2 players in the past week, with 9 at the busiest. Look at the last 48 hours and 16:00 UTC stands out: it averaged 7 players.

Tags

What do the server tags on [JP/PvE][BPリサーチ]MatoyServer初しん者〇 mean?

These are the tags [JP/PvE][BPリサーチ]MatoyServer初しん者〇 publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): You can join up to 50 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^b (Biweekly): Every two weeks the server wipes; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include [JP/PvE][BPリサーチ]MatoyServer初しん者〇?

[JP/PvE][BPリサーチ]MatoyServer初しん者〇 appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Region: Asia; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Wipe notes

What does wipe day look like on [JP/PvE][BPリサーチ]MatoyServer初しん者〇?

Across its recent wipes the busiest crowds averaged 12 players. Peak came 12 hours into the latest wipe. Half that peak held until the next wipe in 0% of its recent wipes. The crowd dropped below half by day 7 when it did not hold.

What is the wipe schedule on [JP/PvE][BPリサーチ]MatoyServer初しん者〇?

Its tag sets the prediction: too few of [JP/PvE][BPリサーチ]MatoyServer初しん者〇's wipes are on record to confirm the schedule. On Friday 30 October at 03:48 UTC its next wipe is due. 12 days 23 hours ago the current world was made. A wipe every two weeks is what the tags publish.

Settings

Which map does [JP/PvE][BPリサーチ]MatoyServer初しん者〇 run?

[JP/PvE][BPリサーチ]MatoyServer初しん者〇 uses a map the game generates, procedural, at size 4,300 with seed 1695590415. Size and seed together fix the map, so you can view it on RustMaps from this page.

What are the rules and settings on [JP/PvE][BPリサーチ]MatoyServer初しん者〇?

The name tells you nothing about gather rates: [JP/PvE][BPリサーチ]MatoyServer初しん者〇 states none. No limit is set beyond the standard 8 players per group. You get survival here, the usual game, where you gather, build and raid. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does [JP/PvE][BPリサーチ]MatoyServer初しん者〇 run?

On Linux, [JP/PvE][BPリサーチ]MatoyServer初しん者〇 runs Rust network protocol 2635 and build 168909. Your game needs the same protocol to join; Steam takes care of updating it.

Does [JP/PvE][BPリサーチ]MatoyServer初しん者〇 run smoothly?

It ran at 102 server fps on average over the last 48 hours, and never went below 43. Entities peaked at 121,294, including buildings, deployables and everything else. Up to 5,616 MB of memory was used. Players feel lag when fps is low and the entity count climbs.

Is [JP/PvE][BPリサーチ]MatoyServer初しん者〇 online, and how reliable is it?

You will find [JP/PvE][BPリサーチ]MatoyServer初しん者〇 online now. About 3 days 7 hours ago, it restarted, according to its uptime. Over the last 7 full days, 167 of 168 hours were online, or 99%. On 13 September 2026, Rust Population saw it for the first time.

Where is [JP/PvE][BPリサーチ]MatoyServer初しん者〇 located?

No region tag comes from [JP/PvE][BPリサーチ]MatoyServer初しん者〇, but the name points to Asia. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 162.43.28.110:28015.

How to join

How do I join [JP/PvE][BPリサーチ]MatoyServer初しん者〇?

To connect directly, open Rust's console with F1 and type client.connect 162.43.28.110:28015; or press Launch Rust on this page and Steam opens Rust and joins for you. For more, visit its website: https://discord.com/invite/XveYFf5a4B.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players You can join up to 50 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code The region code is left blank.

Wipe schedule

^b
Biweekly Every two weeks the server wipes.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded This server appears under Modded because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.