RustServer
Online 162.43.28.91:28015 checked 55m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does RustServer rank against other Rust servers?
Over the past week it ranks #15,426 for player hours, which puts RustServer in the top 69% of all ranked servers.
How busy is RustServer?
RustServer holds 0 players at the moment, out of 3 slots. A seven-day average of 0 players was counted here.
Tags
What do the server tags on RustServer mean?
The game's server browser reads the tags RustServer publishes: gmrust (Game mode): Survival in the standard Rust style; mp3 (Max players): The server has 3 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include RustServer?
RustServer appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on RustServer?
Too few wipes are on record for RustServer to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 22 days 18 hours ago, that is how long the current world has stood.
Settings
Which map does RustServer run?
RustServer uses a map the game generates, procedural, at size 3,000 with seed 19686. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on RustServer?
Nothing in RustServer's name says how gather works. The group limit is 8 players, which is the default. This server runs survival, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does RustServer run?
Rust network protocol 2634 and build 167781 on Linux is what RustServer uses. Your game needs the same protocol to join; Steam takes care of updating it.
Does RustServer run smoothly?
The last 48 hours saw an average of 108 server fps, with 64 as the lowest. Entities peaked at 49,761, including buildings, deployables and everything else. Memory use peaked at 2,949 MB. Players feel lag when fps is low and the entity count climbs.
Is RustServer online, and how reliable is it?
Right now, RustServer is online. About 10 days 22 hours ago, it restarted, according to its uptime. It was up 100% of the time over the last 7 full days, 168 out of 168 hours. On 5 October 2026, Rust Population saw it for the first time.
Where is RustServer located?
A region is not published by RustServer. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 162.43.28.91:28015.
Getting in
How do I join RustServer?
To connect directly, open Rust's console with F1 and type client.connect 162.43.28.91:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.