Rust Server
Online 162.43.32.92:28015 checked 8m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 07:46 UTC24d ago | 1 | – | running | 0 |
| Tue 22 Sep, 10:13 UTC35d ago | 1 | halved by day 8 | 10.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Rust Server rank against other Rust servers?
Over the past week it ranks #15,400 for player hours, which puts Rust Server in the top 69% of all ranked servers.
How busy is Rust Server?
The count reads 0 players on Rust Server, which has 3 slots. Counted over seven days: an average of 0 players.
Tags
What do the server tags on Rust Server mean?
What the game's server browser reads from Rust Server is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp3 (Max players): 3 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): Plugins or settings change the game; it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Rust Server?
Rust Server appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on Rust Server?
Averaged over recent wipes, 1 players were counted at the busiest point. The crowd on the latest wipe peaked 1 hours in. Half that peak held until the next wipe in 0% of its recent wipes. By day 8 it had fallen below half, in the cases where it did not hold.
What is the wipe schedule on Rust Server?
The record holds too few of Rust Server's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 24 days 13 hours ago the current world was made.
Settings
Which map does Rust Server run?
Rust Server uses a map the game generates, procedural, at size 3,500 with seed 89463143. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on Rust Server?
The name tells you nothing about gather rates: Rust Server states none. The group limit is 8 players, which is the default. survival is what it runs, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does Rust Server run?
Rust network protocol 2634 and build 166652 on Linux is what Rust Server uses. Steam updates your game automatically, but you need the same protocol to join.
Does Rust Server run smoothly?
The last 48 hours saw an average of 142 server fps, with 26 as the lowest. Up to 72,716 entities were present, counting buildings, deployables and everything else. Up to 2,647 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.
Is Rust Server online, and how reliable is it?
Rust Server is up and running at the moment. The uptime it reports suggests a restart roughly 4 hours ago. It was up 100% of the time over the last 7 full days, 168 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.
Where is Rust Server located?
Nothing published by Rust Server states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 162.43.32.92:28015.
Getting in
How do I join Rust Server?
Open the console with F1 in Rust and enter client.connect 162.43.32.92:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.