Rust PopulationField survey · Rust servers
Observing 77,302 players 11,771 servers 3,736 with someone on 142 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 8,349habitat unknownfirst seen 13 Sep 2026

Zomsaba_RUST3

Online 162.43.37.59:28015 checked 7m ago

moddedoxide

Measurements

Players now
0/ 20
0% full
7-day average
0
peak 1
Rank
#8,349
top 37%
Last wipe
26d ago
no schedule published
Next wipe
8d 5h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeak
00.250.50.75114:0023:0008:0018:0003:0012:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

05010015020014:0023:0008:0018:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 5h. The force wipe · high confidence

1
wipe-day peak
players, last three wipes

Coming wipes

8d 5h
Thu 5 Nov, 19:00 UTC
FW
36d 5h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 29 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 21:14 UTC FW26d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Zomsaba_RUST3 rank against other Rust servers?

The last seven days of player hours place Zomsaba_RUST3 at #8,349, within the top 37% of all ranked servers.

How busy is Zomsaba_RUST3?

Zomsaba_RUST3 holds 0 players at the moment, out of 20 slots. Seven days of counting give an average of 0 players and a peak of 1. The busiest hour in the last 48 was 10:00 UTC, when an average of 1 players were on.

Tags

What do the server tags on Zomsaba_RUST3 mean?

The game's server browser reads the tags Zomsaba_RUST3 publishes: gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): The server has 20 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include Zomsaba_RUST3?

On Rust Population, Zomsaba_RUST3 is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.

Wipe schedule

What does wipe day look like on Zomsaba_RUST3?

Across its recent wipes the busiest crowds averaged 1 players. The crowd on the latest wipe peaked 29 hours in.

What is the wipe schedule on Zomsaba_RUST3?

Zomsaba_RUST3 wipes with the force wipe and at no other time, once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. The world it runs now dates from 26 days 16 hours ago.

Settings

Which map does Zomsaba_RUST3 run?

The map on Zomsaba_RUST3 is procedural, made by the game at size 4,000 from seed 19686. Size and seed together fix the map, so you can view it on RustMaps from this page.

What are the rules and settings on Zomsaba_RUST3?

Nothing in Zomsaba_RUST3's name says how gather works. The group limit is 8 players, which is the default. You get survival here, the usual game, where you gather, build and raid. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does Zomsaba_RUST3 run?

The setup is Rust network protocol 2635 and build 168909 on Linux for Zomsaba_RUST3. The protocol must match for you to join, and Steam updates it for you.

Does Zomsaba_RUST3 run smoothly?

In the last 48 hours, it averaged 103 server fps, with a low of 61. Up to 94,034 entities were present, counting buildings, deployables and everything else. Up to 2,747 MB of memory was used. Lag, as players feel it, is low fps combined with a climbing entity count.

Is Zomsaba_RUST3 online, and how reliable is it?

You will find Zomsaba_RUST3 online now. Judging by the uptime it reports, the last restart was about 15 hours ago. It was up 100% of the time over the last 7 full days, 168 out of 168 hours. It was first seen by Rust Population on 13 September 2026.

Where is Zomsaba_RUST3 located?

Nothing published by Zomsaba_RUST3 states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 162.43.37.59:28015.

How to join

How do I join Zomsaba_RUST3?

To connect directly, open Rust's console with F1 and type client.connect 162.43.37.59:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp20
Max players The server has 20 slots.
ts8
Group limit 8 per team is the default limit.
v2635
Protocol Your game needs the same version, protocol 2635, to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.