NONNNNRust
Online 162.43.38.242:28015 checked 11m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 14:44 UTC12d ago | 2 | – | running | 0 |
| Fri 25 Sep, 15:15 UTC33d ago | 2 | halved by day 3 | 21 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does NONNNNRust rank against other Rust servers?
The last seven days of player hours place NONNNNRust at #13,524, within the top 61% of all ranked servers.
How busy is NONNNNRust?
NONNNNRust holds 0 players at the moment, out of 4 slots. We counted an average of 0 players in the past week, with 1 at the busiest.
Tags
What do the server tags on NONNNNRust mean?
What the game's server browser reads from NONNNNRust is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp4 (Max players): The server has 4 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must match protocol 2635; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include NONNNNRust?
These Rust Population lists include NONNNNRust: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Wipe schedule
What does wipe day look like on NONNNNRust?
Averaged over recent wipes, 2 players were counted at the busiest point. The crowd on the latest wipe peaked 2 hours in. Half that peak held until the next wipe in 0% of its recent wipes. The crowd dropped below half by day 3 when it did not hold.
What is the wipe schedule on NONNNNRust?
The wipe rhythm for NONNNNRust is every 3 weeks on Friday at 14:44 UTC. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. The world it runs now dates from 12 days 22 hours ago.
Settings
Which map does NONNNNRust run?
The map on NONNNNRust is procedural, made by the game at size 3,000 from seed 5555. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on NONNNNRust?
Nothing in NONNNNRust's name says how gather works. Eight players per group is the default, and it applies here. survival is what it runs, the usual game, where you gather, build and raid. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does NONNNNRust run?
Rust network protocol 2635 and build 167781 on Linux is what NONNNNRust uses. Steam updates your game automatically, but you need the same protocol to join.
Does NONNNNRust run smoothly?
It ran at 226 server fps on average over the last 48 hours, and never went below 185. The entity count reached 49,808: buildings, deployables and all other objects. The highest memory usage was 2,061 MB. Lag, as players feel it, is low fps combined with a climbing entity count.
Is NONNNNRust online, and how reliable is it?
Right now, NONNNNRust is online. Judging by the uptime it reports, the last restart was about 2 days ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. The first sighting by Rust Population was on 25 September 2026.
Where is NONNNNRust located?
A region is not published by NONNNNRust. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 162.43.38.242:28015.
How to join
How do I join NONNNNRust?
Either enter client.connect 162.43.38.242:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.