RustRinTESTServer
Offline 162.43.42.14:28015 checked 38d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does RustRinTESTServer rank against other Rust servers?
The last seven days of player hours place RustRinTESTServer at #15,490, within the top 70% of all ranked servers.
How busy is RustRinTESTServer?
At this count RustRinTESTServer is offline, with its last sighting 38 days 23 hours ago.
Lists and tags
What do the server tags on RustRinTESTServer mean?
These are the tags RustRinTESTServer publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): You can join up to 50 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs162929 (Build): The game build is 162929; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include RustRinTESTServer?
On Rust Population, RustRinTESTServer is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe notes
What is the wipe schedule on RustRinTESTServer?
The record holds too few of RustRinTESTServer's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 55 days ago.
Settings
Which map does RustRinTESTServer run?
The map on RustRinTESTServer is procedural, made by the game at size 3,500 from seed 21431. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on RustRinTESTServer?
No gather rate appears in the name of RustRinTESTServer. Eight players per group is the default, and it applies here. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does RustRinTESTServer run?
The setup is Rust network protocol 2633 and build 162929 on Linux for RustRinTESTServer. Your game needs the same protocol to join; Steam takes care of updating it.
Is RustRinTESTServer online, and how reliable is it?
Offline at the moment, RustRinTESTServer was last seen 38 days 23 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 13 September 2026, Rust Population saw it for the first time.
Where is RustRinTESTServer located?
A region is not published by RustRinTESTServer. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 162.43.42.14:28015.
How to join
How do I join RustRinTESTServer?
Either enter client.connect 162.43.42.14:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.