nikuServer
Online 162.43.49.233:28015 checked 9m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 05:31 UTC23d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does nikuServer rank against other Rust servers?
The last seven days of player hours place nikuServer at #15,425, within the top 69% of all ranked servers.
How busy is nikuServer?
The count reads 0 players on nikuServer, which has 50 slots. Counted over seven days: an average of 0 players.
Lists and tags
What do the server tags on nikuServer mean?
These are the tags nikuServer publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): You can join up to 50 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include nikuServer?
These Rust Population lists include nikuServer: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What does wipe day look like on nikuServer?
The busiest point of its recent wipes averaged 1 players. The crowd on the latest wipe peaked 1 hours in.
What is the wipe schedule on nikuServer?
Its rhythm cannot be told yet: too few of nikuServer's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 23 days 22 hours ago the current world was made.
Map and rules
Which map does nikuServer run?
The map on nikuServer is procedural, made by the game at size 4,096 from seed 1. Size and seed together fix the map, so you can view it on RustMaps from this page. The name on the map is Custom Map.
What are the rules and settings on nikuServer?
The name tells you nothing about gather rates: nikuServer states none. Eight players per group is the default, and it applies here. This server runs survival, gather, build and raid, as in the standard game. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does nikuServer run?
Rust network protocol 2634 and build 166652 on Linux is what nikuServer uses. The protocol must match for you to join, and Steam updates it for you.
Does nikuServer run smoothly?
The last 48 hours saw an average of 192 server fps, with 121 as the lowest. Up to 56,527 entities were present, counting buildings, deployables and everything else. Memory use peaked at 2,185 MB. Players feel lag when fps is low and the entity count climbs.
Is nikuServer online, and how reliable is it?
nikuServer is up and running at the moment. Judging by the uptime it reports, the last restart was about 20 hours ago. Over the last 7 full days, 168 of 168 hours were online, or 100%. It was first seen by Rust Population on 13 September 2026.
Where is nikuServer located?
No region is published by nikuServer. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 162.43.49.233:28015 is where it lives.
Getting in
How do I join nikuServer?
Either enter client.connect 162.43.49.233:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.