RustServer
Online 162.43.5.225:28015 checked 11m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does RustServer rank against other Rust servers?
By player hours over the last seven days, RustServer places at #15,358, within the top 69% of ranked servers.
How busy is RustServer?
Of its 50 slots, RustServer is using 0 right now. We counted 0 players on average across the past week.
Tags
What do the server tags on RustServer mean?
The game's server browser reads the tags RustServer publishes: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): You can join up to 50 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2631 (Protocol): Your game needs the same version, protocol 2631, to join; cs156812 (Build): This server runs game build 156812; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include RustServer?
On Rust Population, RustServer is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe notes
What is the wipe schedule on RustServer?
Too few wipes are on record for RustServer to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 112 days 20 hours ago the current world was made.
Map and rules
Which map does RustServer run?
A procedural map of size 4,000 from seed 19686, generated by the game, is in use on RustServer. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on RustServer?
No gather rate appears in the name of RustServer. Eight players per group is the default, and it applies here. This server runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does RustServer run?
Rust network protocol 2631 and build 156812 on Linux is what RustServer uses. Steam updates your game automatically, but you need the same protocol to join.
Does RustServer run smoothly?
The last 48 hours saw an average of 66 server fps, with 41 as the lowest. Up to 91,567 entities were present, counting buildings, deployables and everything else. Memory use peaked at 5,328 MB. Players feel lag when fps is low and the entity count climbs.
Is RustServer online, and how reliable is it?
You will find RustServer online now. The uptime it reports suggests a restart roughly 11 days 7 hours ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. The first sighting by Rust Population was on 13 September 2026.
Where is RustServer located?
A region is not published by RustServer. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 162.43.5.225:28015.
Getting in
How do I join RustServer?
Open the console with F1 in Rust and enter client.connect 162.43.5.225:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.