Rust PopulationField survey · Rust servers
Observing 65,278 players 11,749 servers 3,453 with someone on 195 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,323habitat unknownfirst seen 13 Sep 2026

RustServer

Online 162.43.79.212:28015 checked 10m ago

moddedoxide

Measurements

Players now
0/ 5
0% full
7-day average
0
peak –
Rank
#15,323
top 69%
Last wipe
53d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

AveragePeak
0123413:0022:0007:0015:0001:0010:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

02040608013:0022:0007:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does RustServer rank against other Rust servers?

Over the past week it ranks #15,323 for player hours, which puts RustServer in the top 69% of all ranked servers.

How busy is RustServer?

Of its 5 slots, RustServer is using 0 right now. Counted over seven days: an average of 0 players.

Lists and tags

What do the server tags on RustServer mean?

The game's server browser reads the tags RustServer publishes: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): The server has 5 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs163207 (Build): The game build is 163207; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include RustServer?

On Rust Population, RustServer is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe notes

What is the wipe schedule on RustServer?

The record holds too few of RustServer's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 53 days 13 hours ago.

Settings

Which map does RustServer run?

The map on RustServer is procedural, made by the game at size 4,500 from seed 1720921873. You can look at it on RustMaps from this page: size and seed determine the map.

What are the rules and settings on RustServer?

The name tells you nothing about gather rates: RustServer states none. Eight players per group is the default, and it applies here. This server runs survival, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. The anti-cheat VAC from Valve is enabled.

About the server

Which version of Rust does RustServer run?

On Linux, RustServer runs Rust network protocol 2633 and build 163207. Your game needs the same protocol to join; Steam takes care of updating it.

Does RustServer run smoothly?

In the last 48 hours, it averaged 47 server fps, with a low of 24. The entity count reached 115,699: buildings, deployables and all other objects. Up to 5,873 MB of memory was used. Players feel lag when fps is low and the entity count climbs.

Is RustServer online, and how reliable is it?

You will find RustServer online now. The uptime it reports suggests a restart roughly 11 days 14 hours ago. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.

Where is RustServer located?

A region is not published by RustServer. The location a server claims is what Rust Population shows, not the place where the machine stands. 162.43.79.212:28015 is where it lives.

Getting in

How do I join RustServer?

To connect directly, open Rust's console with F1 and type client.connect 162.43.79.212:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmrust,cs163207,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp5
Max players The server has 5 slots.
ts8
Group limit 8 per team is the default limit.
v2633
Protocol The protocol is 2633; a different version will not connect.
cs163207
Build The game build is 163207.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded This server appears under Modded because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.