UNK
Offline 162.43.86.56:28015 checked 1d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 26 Sep, 16:24 UTC32d ago | 4 | – | running | 1 |
| Fri 25 Sep, 16:38 UTC33d ago | 4 | – | 1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does UNK rank against other Rust servers?
Over the past week it ranks #15,323 for player hours, which puts UNK in the top 69% of all ranked servers.
How busy is UNK?
At this count UNK is offline, with its last sighting 47 hours ago. We counted 0 players on average across the past week.
Lists and tags
What do the server tags on UNK mean?
The game's server browser reads the tags UNK publishes: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs165217 (Build): Game build: 165217; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include UNK?
These Rust Population lists include UNK: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What does wipe day look like on UNK?
Averaged over recent wipes, 4 players were counted at the busiest point. The crowd on the latest wipe peaked 0 hours in.
What is the wipe schedule on UNK?
The record holds too few of UNK's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 32 days 3 hours ago the current world was made.
Settings
Which map does UNK run?
UNK uses a map the game generates, procedural, at size 4,000 with seed 1337. The map follows from its size and seed, and RustMaps shows it from this page. The name on the map is Custom Map.
What are the rules and settings on UNK?
The name tells you nothing about gather rates: UNK states none. Eight players per group is the default, and it applies here. survival is what it runs, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does UNK run?
On Linux, UNK runs Rust network protocol 2633 and build 165217. Your game needs the same protocol to join; Steam takes care of updating it.
Does UNK run smoothly?
In the last 48 hours, it averaged 122 server fps, with a low of 122. Up to 94,806 entities were present, counting buildings, deployables and everything else. Up to 5,513 MB of memory was used. Lag, as players feel it, is low fps combined with a climbing entity count.
Is UNK online, and how reliable is it?
Currently offline, UNK was last seen 47 hours ago. The uptime it reports suggests a restart roughly 9 days ago. Over the last 7 full days, 141 of 168 hours were online, or 84%. On 25 September 2026, Rust Population saw it for the first time.
Where is UNK located?
Nothing published by UNK states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 162.43.86.56:28015.
Getting in
How do I join UNK?
To connect directly, open Rust's console with F1 and type client.connect 162.43.86.56:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.