Ruka_RustServer
Online 162.43.9.12:28015 checked 9m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 34% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 14, 27 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 09:05 UTC25d ago | 14 | – | running | 0 |
| Mon 21 Sep, 05:11 UTC37d ago | 2 | held half | 11.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Ruka_RustServer rank against other Rust servers?
By player hours over the last seven days, Ruka_RustServer places at #7,466, within the top 34% of ranked servers.
How busy is Ruka_RustServer?
Of its 50 slots, Ruka_RustServer is using 0 right now. Seven days of counting give an average of 0 players and a peak of 2. In the last 48 hours the peak hour came at 10:00 UTC, averaging 1 players.
Lists and tags
What do the server tags on Ruka_RustServer mean?
The game's server browser reads the tags Ruka_RustServer publishes: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): You can join up to 50 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): Plugins or settings change the game; it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Ruka_RustServer?
These Rust Population lists include Ruka_RustServer: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What does wipe day look like on Ruka_RustServer?
Across its recent wipes the busiest crowds averaged 8 players. 27 hours after the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
What is the wipe schedule on Ruka_RustServer?
Too few wipes are on record for Ruka_RustServer to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 25 days 21 hours ago.
Map and rules
Which map does Ruka_RustServer run?
A procedural map of size 5,000 from seed 981907749, generated by the game, is in use on Ruka_RustServer. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on Ruka_RustServer?
No gather rate appears in the name of Ruka_RustServer. The group limit is 8 players, which is the default. You get survival here, raid, build and gather: the standard game. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does Ruka_RustServer run?
The setup is Rust network protocol 2635 and build 168909 on Linux for Ruka_RustServer. The protocol must match for you to join, and Steam updates it for you.
Does Ruka_RustServer run smoothly?
In the last 48 hours, it averaged 77 server fps, with a low of 48. Entities peaked at 156,438, including buildings, deployables and everything else. The highest memory usage was 6,022 MB. What players experience as lag comes from low fps and a rising entity count.
Is Ruka_RustServer online, and how reliable is it?
Ruka_RustServer is up and running at the moment. About 4 days 22 hours ago, it restarted, according to its uptime. It was up 100% of the time over the last 7 full days, 168 out of 168 hours. It was first seen by Rust Population on 21 September 2026.
Where is Ruka_RustServer located?
A region is not published by Ruka_RustServer. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 162.43.9.12:28015 is where it lives.
How to join
How do I join Ruka_RustServer?
Either enter client.connect 162.43.9.12:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.