BullServer
Online 162.43.90.148:28015 checked 11m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 22 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 23:25 UTC19d ago | 4 | – | running | 0 |
| Fri 9 Oct, 16:06 UTC19d ago | 4 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does BullServer rank against other Rust servers?
By player hours over the last seven days, BullServer places at #15,341, within the top 69% of ranked servers.
How busy is BullServer?
The count reads 0 players on BullServer, which has 50 slots. A seven-day average of 0 players was counted here.
Tags
What do the server tags on BullServer mean?
The game's server browser reads the tags BullServer publishes: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): You can join up to 50 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include BullServer?
On Rust Population, BullServer is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What does wipe day look like on BullServer?
Averaged over recent wipes, 4 players were counted at the busiest point. Peak came 22 hours into the latest wipe.
What is the wipe schedule on BullServer?
Its rhythm cannot be told yet: too few of BullServer's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 19 days 5 hours ago the current world was made.
Settings
Which map does BullServer run?
The map on BullServer is procedural, made by the game at size 4,250 from seed 1929959448. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on BullServer?
No gather rate appears in the name of BullServer. Eight players per group is the default, and it applies here. You get survival here, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does BullServer run?
The setup is Rust network protocol 2634 and build 167398 on Linux for BullServer. Your game needs the same protocol to join; Steam takes care of updating it.
Does BullServer run smoothly?
It ran at 84 server fps on average over the last 48 hours, and never went below 57. The entity count reached 102,192: buildings, deployables and all other objects. Memory use peaked at 4,286 MB. Lag, as players feel it, is low fps combined with a climbing entity count.
Is BullServer online, and how reliable is it?
Right now, BullServer is online. Judging by the uptime it reports, the last restart was about 4 days 23 hours ago. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.
Where is BullServer located?
No region is published by BullServer. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 162.43.90.148:28015 is where it lives.
How to join
How do I join BullServer?
Either enter client.connect 162.43.90.148:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.