GameZone and Friends
Online 163.172.118.12:28015 checked 10m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does GameZone and Friends rank against other Rust servers?
The last seven days of player hours place GameZone and Friends at #15,318, within the top 69% of all ranked servers.
How busy is GameZone and Friends?
Of its 20 slots, GameZone and Friends is using 0 right now. A seven-day average of 0 players was counted here.
Tags
What do the server tags on GameZone and Friends mean?
What the game's server browser reads from GameZone and Friends is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): 20 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2632 (Protocol): The protocol is 2632; a different version will not connect; cs160450 (Build): The game build is 160450; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): Carbon provides the plugin framework here. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Who runs GameZone and Friends?
The gamezone.mt hostname GameZone and Friends publishes appears on no other server we track.
Which Rust Population lists and filters include GameZone and Friends?
GameZone and Friends appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on GameZone and Friends?
Its rhythm cannot be told yet: too few of GameZone and Friends's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 83 days 15 hours ago the current world was made.
Settings
Which map does GameZone and Friends run?
GameZone and Friends uses a map the game generates, procedural, at size 4,050 with seed 372124167. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on GameZone and Friends?
No gather rate appears in the name of GameZone and Friends. No limit is set beyond the standard 8 players per group. survival is what it runs, raid, build and gather: the standard game. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. You will find Carbon running as plugins. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does GameZone and Friends run?
Rust network protocol 2632 and build 160450 on Linux is what GameZone and Friends uses. Steam updates your game automatically, but you need the same protocol to join.
Does GameZone and Friends run smoothly?
It ran at 68 server fps on average over the last 48 hours, and never went below 37. The entity count reached 100,424: buildings, deployables and all other objects. The highest memory usage was 4,131 MB. What players experience as lag comes from low fps and a rising entity count.
Is GameZone and Friends online, and how reliable is it?
GameZone and Friends is up and running at the moment. About 6 days 21 hours ago, it restarted, according to its uptime. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. It was first seen by Rust Population on 13 September 2026.
Where is GameZone and Friends located?
Nothing published by GameZone and Friends states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 163.172.118.12:28015.
Getting in
How do I join GameZone and Friends?
Open the console with F1 in Rust and enter client.connect 163.172.118.12:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.