RustServer_23236
Online 163.44.110.115:28015 checked 10m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does RustServer_23236 rank against other Rust servers?
Over the past week it ranks #15,338 for player hours, which puts RustServer_23236 in the top 69% of all ranked servers.
How busy is RustServer_23236?
Of its 50 slots, RustServer_23236 is using 0 right now. A seven-day average of 0 players was counted here.
Tags
What do the server tags on RustServer_23236 mean?
What the game's server browser reads from RustServer_23236 is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2594 (Protocol): To join, your game must match protocol 2594; cs128111 (Build): Game build: 128111; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include RustServer_23236?
These Rust Population lists include RustServer_23236: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on RustServer_23236?
The record holds too few of RustServer_23236's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 447 days ago, that is how long the current world has stood.
Map and rules
Which map does RustServer_23236 run?
The map on RustServer_23236 is procedural, made by the game at size 3,000 from seed 2360. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on RustServer_23236?
No gather rate appears in the name of RustServer_23236. No limit is set beyond the standard 8 players per group. survival is what it runs, gather, build and raid, as in the standard game. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does RustServer_23236 run?
The setup is Rust network protocol 2594 and build 128111 on Linux for RustServer_23236. Your game needs the same protocol to join; Steam takes care of updating it.
Does RustServer_23236 run smoothly?
It ran at 127 server fps on average over the last 48 hours, and never went below 95. The entity count reached 53,093: buildings, deployables and all other objects. The highest memory usage was 2,094 MB. Players feel lag when fps is low and the entity count climbs.
Is RustServer_23236 online, and how reliable is it?
RustServer_23236 is up and running at the moment. Judging by the uptime it reports, the last restart was about 12 days 9 hours ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. It was first seen by Rust Population on 13 September 2026.
Where is RustServer_23236 located?
No region is published by RustServer_23236. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 163.44.110.115:28015.
How to join
How do I join RustServer_23236?
Either enter client.connect 163.44.110.115:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.