Rust test server_1
Online 163.44.113.12:28015 checked 10m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Rust test server_1 rank against other Rust servers?
Over the past week it ranks #15,335 for player hours, which puts Rust test server_1 in the top 69% of all ranked servers.
How busy is Rust test server_1?
Of its 30 slots, Rust test server_1 is using 0 right now. We counted 0 players on average across the past week.
Tags
What do the server tags on Rust test server_1 mean?
The game's server browser reads the tags Rust test server_1 publishes: gmrust (Game mode): Survival in the standard Rust style; mp30 (Max players): 30 slots are available; ts8 (Group limit): 8 per team is the default limit; v2631 (Protocol): Your game needs the same version, protocol 2631, to join; cs156583 (Build): The game build is 156583; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Rust test server_1?
These Rust Population lists include Rust test server_1: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on Rust test server_1?
Too few wipes are on record for Rust test server_1 to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 118 days 12 hours ago, that is how long the current world has stood.
Map and rules
Which map does Rust test server_1 run?
Rust test server_1 uses a map the game generates, procedural, at size 1,000 with seed 1319438048. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on Rust test server_1?
Nothing in Rust test server_1's name says how gather works. Eight players per group is the default, and it applies here. You get survival here, the usual game, where you gather, build and raid. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does Rust test server_1 run?
Rust network protocol 2631 and build 156583 on Linux is what Rust test server_1 uses. Steam updates your game automatically, but you need the same protocol to join.
Does Rust test server_1 run smoothly?
In the last 48 hours, it averaged 234 server fps, with a low of 221. The entity count reached 3,122: buildings, deployables and all other objects. The highest memory usage was 5,809 MB. Players feel lag when fps is low and the entity count climbs.
Is Rust test server_1 online, and how reliable is it?
Right now, Rust test server_1 is online. Judging by the uptime it reports, the last restart was about 13 days 4 hours ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. On 13 September 2026, Rust Population saw it for the first time.
Where is Rust test server_1 located?
No region is published by Rust test server_1. Rust Population does not look up where the machine stands; it shows where the server says it is. 163.44.113.12:28015 is where it lives.
How to join
How do I join Rust test server_1?
To connect directly, open Rust's console with F1 and type client.connect 163.44.113.12:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.