Rust PopulationField survey · Rust servers
Observing 67,928 players 11,782 servers 3,558 with someone on 196 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,318habitat unknownfirst seen 22 Sep 2026

I will ban anyone who enters!

Online 163.44.139.56:28032 checked 11m ago

moddedoxide

Measurements

Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,318
top 69%
Last wipe
26d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

AveragePeak
0123413:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep29 Sep7 Oct14 Oct22 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.4 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Fri 2 OctTue 29 SepSat 26 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 17:19 UTC26d ago 1 – running 0
Tue 29 Sep, 15:47 UTC29d ago 1 halved by day 1 3.1 days 0
Sat 26 Sep, 05:13 UTC33d ago 1 held half 3.4 days 0
Thu 24 Sep, 14:36 UTC34d ago 1 – 1.6 days 0
Tue 22 Sep, 21:10 UTC36d ago 1 – 1.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does I will ban anyone who enters! rank against other Rust servers?

By player hours over the last seven days, I will ban anyone who enters! places at #15,318, within the top 69% of ranked servers.

How busy is I will ban anyone who enters!?

Of its 10 slots, I will ban anyone who enters! is using 0 right now. Counted over seven days: an average of 0 players.

Tags

What do the server tags on I will ban anyone who enters! mean?

The game's server browser reads the tags I will ban anyone who enters! publishes: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must match protocol 2634; cs166586 (Build): The game build is 166586; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): Plugins or settings change the game; it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include I will ban anyone who enters!?

On Rust Population, I will ban anyone who enters! is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe schedule

What does wipe day look like on I will ban anyone who enters!?

The busiest point of its recent wipes averaged 1 players. Peak came 0 hours into the latest wipe. In 50% of recent wipes, half the peak was held until the next wipe. In those that did not hold, the fall below half came by day 1.

What is the wipe schedule on I will ban anyone who enters!?

No next wipe can be predicted for I will ban anyone who enters!, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 26 days 19 hours ago the current world was made.

Map and rules

Which map does I will ban anyone who enters! run?

I will ban anyone who enters! uses a map the game generates: procedural.

What are the rules and settings on I will ban anyone who enters!?

The name tells you nothing about gather rates: I will ban anyone who enters! states none. No limit is set beyond the standard 8 players per group. This server runs survival, raid, build and gather: the standard game. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. The anti-cheat VAC from Valve is enabled.

About the server

Which version of Rust does I will ban anyone who enters! run?

The setup is Rust network protocol 2634 and build 166586 on Linux for I will ban anyone who enters!. Steam updates your game automatically, but you need the same protocol to join.

Is I will ban anyone who enters! online, and how reliable is it?

You will find I will ban anyone who enters! online now. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. It was first seen by Rust Population on 22 September 2026.

Where is I will ban anyone who enters! located?

No region is published by I will ban anyone who enters!. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 163.44.139.56:28032.

How to join

How do I join I will ban anyone who enters!?

Either enter client.connect 163.44.139.56:28032 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players The server has 10 slots.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol To join, your game must match protocol 2634.
cs166586
Build The game build is 166586.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) runs on this server.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.