DOSUKOIServer
Online 163.44.142.233:28015 checked 8m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 19% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 12 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 21:39 UTC22d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does DOSUKOIServer rank against other Rust servers?
By player hours over the last seven days, DOSUKOIServer places at #4,289, within the top 19% of ranked servers.
How busy is DOSUKOIServer?
The count reads 0 players on DOSUKOIServer, which has 20 slots. We counted an average of 0 players in the past week, with 3 at the busiest. Look at the last 48 hours and 03:00 UTC stands out: it averaged 1 players.
Tags
What do the server tags on DOSUKOIServer mean?
These are the tags DOSUKOIServer publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): 20 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include DOSUKOIServer?
These Rust Population lists include DOSUKOIServer: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe schedule
What does wipe day look like on DOSUKOIServer?
Across its recent wipes the busiest crowds averaged 2 players. 12 hours after the latest wipe the crowd peaked.
What is the wipe schedule on DOSUKOIServer?
Too few wipes are on record for DOSUKOIServer to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 22 days 17 hours ago the current world was made.
Settings
Which map does DOSUKOIServer run?
The map on DOSUKOIServer is procedural, made by the game at size 3,700 from seed 77258002. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on DOSUKOIServer?
Nothing in DOSUKOIServer's name says how gather works. Eight players per group is the default, and it applies here. survival is what it runs, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does DOSUKOIServer run?
On Linux, DOSUKOIServer runs Rust network protocol 2635 and build 168909. Your game needs the same protocol to join; Steam takes care of updating it.
Does DOSUKOIServer run smoothly?
The last 48 hours saw an average of 85 server fps, with 68 as the lowest. The entity count reached 82,871: buildings, deployables and all other objects. The highest memory usage was 3,595 MB. What players experience as lag comes from low fps and a rising entity count.
Is DOSUKOIServer online, and how reliable is it?
Right now, DOSUKOIServer is online. About 3 days 8 hours ago, it restarted, according to its uptime. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. The first sighting by Rust Population was on 5 October 2026.
Where is DOSUKOIServer located?
A region is not published by DOSUKOIServer. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 163.44.142.233:28015.
How to join
How do I join DOSUKOIServer?
Open the console with F1 in Rust and enter client.connect 163.44.142.233:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.