Rust PopulationField survey · Rust servers
Observing 32,207 players 11,615 servers 2,774 with someone on 66 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,351habitat unknownfirst seen 13 Sep 2026

RustServer_1070

Online 163.44.98.23:28015 checked 10m ago

moddedoxide

Measurements

Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,351
top 69%
Last wipe
502d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

AveragePeak
0123406:0015:0000:0009:0019:0004:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

02040608006:0015:0000:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does RustServer_1070 rank against other Rust servers?

The last seven days of player hours place RustServer_1070 at #15,351, within the top 69% of all ranked servers.

How busy is RustServer_1070?

RustServer_1070 holds 0 players at the moment, out of 10 slots. Counted over seven days: an average of 0 players.

Tags

What do the server tags on RustServer_1070 mean?

The game's server browser reads the tags RustServer_1070 publishes: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): You can join up to 10 slots; v2590 (Protocol): The protocol is 2590; a different version will not connect; cs123128 (Build): This server runs game build 123128; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include RustServer_1070?

These Rust Population lists include RustServer_1070: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o and it will show up.

Wipe schedule

What is the wipe schedule on RustServer_1070?

Too few wipes are on record for RustServer_1070 to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 502 days 16 hours ago.

Settings

Which map does RustServer_1070 run?

RustServer_1070 uses a map the game generates, procedural, at size 3,700 with seed 1303641554. The map follows from its size and seed, and RustMaps shows it from this page.

What are the rules and settings on RustServer_1070?

The name tells you nothing about gather rates: RustServer_1070 states none. You will find no published group limit here. This server runs survival, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does RustServer_1070 run?

The setup is Rust network protocol 2590 and build 123128 on Linux for RustServer_1070. Your game needs the same protocol to join; Steam takes care of updating it.

Does RustServer_1070 run smoothly?

The last 48 hours saw an average of 45 server fps, with 6 as the lowest. Up to 170,272 entities were present, counting buildings, deployables and everything else. Up to 3,114 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Is RustServer_1070 online, and how reliable is it?

Right now, RustServer_1070 is online. About 5 days 13 hours ago, it restarted, according to its uptime. Over the last 7 full days, 167 of 168 hours were online, or 99%. It was first seen by Rust Population on 13 September 2026.

Where is RustServer_1070 located?

Nothing published by RustServer_1070 states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 163.44.98.23:28015.

How to join

How do I join RustServer_1070?

Open the console with F1 in Rust and enter client.connect 163.44.98.23:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2590,gmrust,cs123128,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players You can join up to 10 slots.
v2590
Protocol The protocol is 2590; a different version will not connect.
cs123128
Build This server runs game build 123128.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code This server has no region code.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.