seedtest
Offline 163.5.59.155:29015 checked 8d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does seedtest rank against other Rust servers?
By player hours over the last seven days, seedtest places at #15,405, within the top 69% of ranked servers.
How busy is seedtest?
seedtest is offline at this count; we last saw it 8 days 12 hours ago.
Lists and tags
What do the server tags on seedtest mean?
What the game's server browser reads from seedtest is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): The server has 500 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include seedtest?
On Rust Population, seedtest is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Wipe notes
What is the wipe schedule on seedtest?
Too few wipes are on record for seedtest to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 8 days 12 hours ago the current world was made.
Settings
Which map does seedtest run?
seedtest uses a map the game generates: procedural.
What are the rules and settings on seedtest?
No gather rate appears in the name of seedtest. The group limit is 8 players, which is the default. This server runs survival, the usual game, where you gather, build and raid. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does seedtest run?
The setup is Rust network protocol 2634 and build 167781 on Linux for seedtest. The protocol must match for you to join, and Steam updates it for you.
Is seedtest online, and how reliable is it?
We last saw seedtest 8 days 12 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 20 October 2026, Rust Population saw it for the first time.
Where is seedtest located?
A region is not published by seedtest. Rust Population does not look up where the machine stands; it shows where the server says it is. 163.5.59.155:29015 is where it lives.
How to join
How do I join seedtest?
To connect directly, open Rust's console with F1 and type client.connect 163.5.59.155:29015; or press Launch Rust on this page and Steam opens Rust and joins for you.