skintest
Offline 164.138.95.197:28015 checked 14d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does skintest rank against other Rust servers?
Over the past week it ranks #15,230 for player hours, which puts skintest in the top 71% of all ranked servers.
How busy is skintest?
We have no live count for skintest right now. It was last seen 14 days 21 hours ago.
Lists and tags
What do the server tags on skintest mean?
The game's server browser reads the tags skintest publishes: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): The server has 1 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167398 (Build): Game build: 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include skintest?
These Rust Population lists include skintest: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on skintest?
Too few wipes are on record for skintest to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 16 days 12 hours ago.
Map and rules
Which map does skintest run?
skintest uses a map the game generates: procedural.
What are the rules and settings on skintest?
Nothing in skintest's name says how gather works. Eight players per group is the default, and it applies here. survival is what it runs, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does skintest run?
The setup is Rust network protocol 2634 and build 167398 on Windows for skintest. Steam updates your game automatically, but you need the same protocol to join.
Is skintest online, and how reliable is it?
We last saw skintest 14 days 21 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 12 October 2026, Rust Population saw it for the first time.
Where is skintest located?
No region is published by skintest. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 164.138.95.197:28015.
Getting in
How do I join skintest?
Either enter client.connect 164.138.95.197:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.