Rust PopulationField survey · Rust servers
Observing 58,911 players 11,711 servers 3,347 with someone on 176 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,338habitat unknownfirst seen 23 Oct 2026

Oil Trainer - Carbon Development

Offline 164.5.248.202:28115 checked 5d ago

moddedcarbon

Measurements

Players now
0/ 8
0% full
7-day average
0
peak –
Rank
#15,338
top 69%
Last wipe
8d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Oil Trainer - Carbon Development rank against other Rust servers?

The last seven days of player hours place Oil Trainer - Carbon Development at #15,338, within the top 69% of all ranked servers.

How busy is Oil Trainer - Carbon Development?

We have no live count for Oil Trainer - Carbon Development right now. It was last seen 5 days 18 hours ago. A seven-day average of 0 players was counted here.

Tags

What do the server tags on Oil Trainer - Carbon Development mean?

What the game's server browser reads from Oil Trainer - Carbon Development is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp8 (Max players): You can join up to 8 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): A plugin framework, Carbon, is in use. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include Oil Trainer - Carbon Development?

These Rust Population lists include Oil Trainer - Carbon Development: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks and it will show up.

Wipe schedule

What is the wipe schedule on Oil Trainer - Carbon Development?

The record holds too few of Oil Trainer - Carbon Development's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 8 days 23 hours ago, that is how long the current world has stood.

Map and rules

Which map does Oil Trainer - Carbon Development run?

A procedural map, generated by the game, is in use on Oil Trainer - Carbon Development.

What are the rules and settings on Oil Trainer - Carbon Development?

No gather rate appears in the name of Oil Trainer - Carbon Development. Eight players per group is the default, and it applies here. survival is what it runs, raid, build and gather: the standard game. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Carbon. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does Oil Trainer - Carbon Development run?

On Windows, Oil Trainer - Carbon Development runs Rust network protocol 2635 and build 168909. Your game needs the same protocol to join; Steam takes care of updating it.

Is Oil Trainer - Carbon Development online, and how reliable is it?

Offline at the moment, Oil Trainer - Carbon Development was last seen 5 days 18 hours ago. Over the last 5 full days, 0 of 120 hours were online, or 0%. The first sighting by Rust Population was on 23 October 2026.

Where is Oil Trainer - Carbon Development located?

A region is not published by Oil Trainer - Carbon Development. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 164.5.248.202:28115.

How to join

How do I join Oil Trainer - Carbon Development?

To connect directly, open Rust's console with F1 and type client.connect 164.5.248.202:28115; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp8,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp8
Max players You can join up to 8 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is left blank.

Mods and access

^z
Modded Plugins or settings change the game; it is listed under Modded.
^y
Carbon A plugin framework, Carbon, is in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.