Hat's Server 2
Online 166.1.120.60:28018 checked 1h ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 14:29 UTC1d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Hat's Server 2 rank against other Rust servers?
By player hours over the last seven days, Hat's Server 2 places at #13,736, within the top 62% of ranked servers.
How busy is Hat's Server 2?
The count for Hat's Server 2 stands at 0 players right now. Averaged over seven days, it drew 0 players and reached a peak of 1. The busiest hour in the last 48 was 14:00 UTC, when an average of 0 players were on.
Tags
What do the server tags on Hat's Server 2 mean?
What the game's server browser reads from Hat's Server 2 is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): The server has 0 slots; ts50 (Group limit): You may team with up to 50 players; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): Carbon provides the plugin framework here. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Hat's Server 2?
Hat's Server 2 appears among the Rust Population lists that follow: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
Wipe schedule
What is the wipe schedule on Hat's Server 2?
Its rhythm cannot be told yet: too few of Hat's Server 2's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 28 hours ago.
Map and rules
Which map does Hat's Server 2 run?
Hat's Server 2 uses a map the game generates, procedural, at size 4,000 with seed 1337. Size and seed together fix the map, so you can view it on RustMaps from this page. You will see the map named Custom Map.
What are the rules and settings on Hat's Server 2?
Nothing in Hat's Server 2's name says how gather works. The group limit is 50 players. survival is what it runs, raid, build and gather: the standard game. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. Carbon plugins are in use here. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does Hat's Server 2 run?
On Linux, Hat's Server 2 runs Rust network protocol 2635 and build 168909. Your game needs the same protocol to join; Steam takes care of updating it.
Does Hat's Server 2 run smoothly?
It ran at 40 server fps on average over the last 48 hours, and never went below 38. Entities peaked at 122,996, including buildings, deployables and everything else. The highest memory usage was 5,573 MB. What players experience as lag comes from low fps and a rising entity count.
Is Hat's Server 2 online, and how reliable is it?
Hat's Server 2 is up and running at the moment. About 25 hours ago, it restarted, according to its uptime. Over the last 7 full days, 168 of 168 hours were online, or 100%. It was first seen by Rust Population on 20 October 2026.
Where is Hat's Server 2 located?
Nothing published by Hat's Server 2 states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 166.1.120.60:28018.
Getting in
How do I join Hat's Server 2?
To connect directly, open Rust's console with F1 and type client.connect 166.1.120.60:28018; or press Launch Rust on this page and Steam opens Rust and joins for you.