Hat's Server 4
Online 166.1.120.60:28024 checked 3h ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Hat's Server 4 rank against other Rust servers?
The last seven days of player hours place Hat's Server 4 at #15,323, within the top 69% of all ranked servers.
How busy is Hat's Server 4?
The count for Hat's Server 4 stands at 0 players right now. We counted 0 players on average across the past week.
Lists and tags
What do the server tags on Hat's Server 4 mean?
What the game's server browser reads from Hat's Server 4 is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): You can join up to 0 slots; ts50 (Group limit): Teams can have no more than 50 players; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168837 (Build): The game build is 168837; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): A plugin framework, Carbon, is in use. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Hat's Server 4?
On Rust Population, Hat's Server 4 is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on Hat's Server 4?
The record holds too few of Hat's Server 4's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 27 days 5 hours ago the current world was made.
Map and rules
Which map does Hat's Server 4 run?
A procedural map of size 4,750 from seed 1337, generated by the game, is in use on Hat's Server 4. You can look at it on RustMaps from this page: size and seed determine the map. You will see the map named Custom Map.
What are the rules and settings on Hat's Server 4?
The name tells you nothing about gather rates: Hat's Server 4 states none. Up to 50 players can team together. This server runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Carbon. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does Hat's Server 4 run?
On Linux, Hat's Server 4 runs Rust network protocol 2635 and build 168837. The protocol must match for you to join, and Steam updates it for you.
Does Hat's Server 4 run smoothly?
The last 48 hours saw an average of 40 server fps, with 39 as the lowest. Entities peaked at 135,000, including buildings, deployables and everything else. Memory use peaked at 3,907 MB. Lag, as players feel it, is low fps combined with a climbing entity count.
Is Hat's Server 4 online, and how reliable is it?
You will find Hat's Server 4 online now. About 6 days 6 hours ago, it restarted, according to its uptime. Over the last 7 full days, 168 of 168 hours were online, or 100%. It was first seen by Rust Population on 20 October 2026.
Where is Hat's Server 4 located?
Nothing published by Hat's Server 4 states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 166.1.120.60:28024.
How to join
How do I join Hat's Server 4?
Either enter client.connect 166.1.120.60:28024 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.