[SPIKE] Nexus CH3
Offline 167.148.181.195:28135 checked 10d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does [SPIKE] Nexus CH3 rank against other Rust servers?
The last seven days of player hours place [SPIKE] Nexus CH3 at #15,193, within the top 70% of all ranked servers.
How busy is [SPIKE] Nexus CH3?
We have no live count for [SPIKE] Nexus CH3 right now. It was last seen 10 days 23 hours ago.
Tags
What do the server tags on [SPIKE] Nexus CH3 mean?
These are the tags [SPIKE] Nexus CH3 publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include [SPIKE] Nexus CH3?
These Rust Population lists include [SPIKE] Nexus CH3: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks and it will show up.
Wipe schedule
What is the wipe schedule on [SPIKE] Nexus CH3?
Too few wipes are on record for [SPIKE] Nexus CH3 to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 10 days 23 hours ago the current world was made.
Settings
Which map does [SPIKE] Nexus CH3 run?
[SPIKE] Nexus CH3 uses a map the game generates: procedural.
What are the rules and settings on [SPIKE] Nexus CH3?
Nothing in [SPIKE] Nexus CH3's name says how gather works. Eight players per group is the default, and it applies here. You get survival here, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. VAC, Valve's anti-cheat, is not running.
Server details
Which version of Rust does [SPIKE] Nexus CH3 run?
The setup is Rust network protocol 2634 and build 167781 on Linux for [SPIKE] Nexus CH3. Your game needs the same protocol to join; Steam takes care of updating it.
Is [SPIKE] Nexus CH3 online, and how reliable is it?
Offline at the moment, [SPIKE] Nexus CH3 was last seen 10 days 23 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 17 October 2026.
Where is [SPIKE] Nexus CH3 located?
No region is published by [SPIKE] Nexus CH3. The location a server claims is what Rust Population shows, not the place where the machine stands. 167.148.181.195:28135 is where it lives.
Getting in
How do I join [SPIKE] Nexus CH3?
Open the console with F1 in Rust and enter client.connect 167.148.181.195:28135. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.