Rust PopulationField survey · Rust servers
Observing 67,907 players 11,753 servers 3,403 with someone on 209 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 13,055habitat unknownfirst seen 26 Oct 2026

Combat Local - Carbon Dev

Offline 167.17.58.31:28015 checked 3d ago

moddedcarbon

Measurements

Players now
1/ 10
= 1 player
10% full
7-day average
1
peak 1
Rank
#13,055
top 59%
Last wipe
3d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Combat Local - Carbon Dev rank against other Rust servers?

By player hours over the last seven days, Combat Local - Carbon Dev places at #13,055, within the top 59% of ranked servers.

How busy is Combat Local - Carbon Dev?

Combat Local - Carbon Dev is offline at this count; we last saw it 3 days 5 hours ago. We counted an average of 1 players in the past week, with 1 at the busiest.

Tags

What do the server tags on Combat Local - Carbon Dev mean?

The game's server browser reads the tags Combat Local - Carbon Dev publishes: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^z (Modded): This server appears under Modded because plugins or settings alter the game; ^y (Carbon): The plugin framework Carbon runs on this server. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include Combat Local - Carbon Dev?

Combat Local - Carbon Dev appears among the Rust Population lists that follow: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Wipe schedule

What is the wipe schedule on Combat Local - Carbon Dev?

The record holds too few of Combat Local - Carbon Dev's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 3 days 5 hours ago, that is how long the current world has stood.

Settings

What are the rules and settings on Combat Local - Carbon Dev?

No gather rate appears in the name of Combat Local - Carbon Dev. The group limit is 8 players, which is the default. This server runs survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. The plugins it runs are Carbon. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does Combat Local - Carbon Dev run?

On Windows, Combat Local - Carbon Dev runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam updates it for you.

Is Combat Local - Carbon Dev online, and how reliable is it?

We last saw Combat Local - Carbon Dev 3 days 5 hours ago, and it is offline now. Over the last 2 full days, 0 of 48 hours were online, or 0%. It was first seen by Rust Population on 26 October 2026.

Where is Combat Local - Carbon Dev located?

A region is not published by Combat Local - Carbon Dev. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 167.17.58.31:28015.

How to join

How do I join Combat Local - Carbon Dev?

To connect directly, open Rust's console with F1 and type client.connect 167.17.58.31:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players 10 slots are available.
ts8
Group limit 8 per team is the default limit.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Mods and access

^z
Modded This server appears under Modded because plugins or settings alter the game.
^y
Carbon The plugin framework Carbon runs on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.