Rust PopulationField survey · Rust servers
Observing 89,289 players 11,829 servers 4,008 with someone on 7 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 1,853EUfirst seen 13 Sep 2026

☢ BUTTHURT | PROTOCOL CYCLE HARD PvE

Online EU 167.235.169.114:28310 checked 2h ago

biweekly wipes moddedoxidepve

Measurements

Players now
8/ 50
= 1 player
16% full
7-day average
3
peak 10
Rank
#1,853
top 8% · #717 in EU
Last wipe
5d ago
biweekly schedule
Next wipe
7d 23h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeak
0246820:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

010020030040020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 8% of all ranked servers, top 25% in EU. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe · high confidence

4.9 days
usual gap
between real wipes
14%
on rhythm
of its recent wipes
4
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

Coming wipes

7d 23h
Thu 5 Nov, 19:00 UTC
FW
8d 18h
Fri 6 Nov, 14:00 UTC
22d 18h
Fri 20 Nov, 14:00 UTC
35d 23h
Thu 3 Dec, 19:00 UTC
FW
36d 18h
Fri 4 Dec, 14:00 UTC

The first 48 hours of its last wipes

Fri 23 OctWed 7 OctTue 6 Oct
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 10, 4 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 14:00 UTC5d ago 10 – running 1
Wed 7 Oct, 13:34 UTC21d ago 1 held half 16 days 1
Tue 6 Oct, 15:16 UTC22d ago 1 – 0.9 days 0
Thu 1 Oct, 18:17 UTC FW27d ago 0 – 4.9 days 0
Mon 28 Sep, 05:47 UTC30d ago 2 held half 3.5 days 1
Tue 22 Sep, 13:05 UTC36d ago 1 held half 5.7 days 1
Mon 21 Sep, 13:00 UTC37d ago 1 – 1 days 0
Tue 15 Sep, 17:57 UTC43d ago 1 halved by day 2 5.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE rank against other Rust servers?

☢ BUTTHURT | PROTOCOL CYCLE HARD PvE ranks #1,853 on seven-day player hours, #717 in Europe, and sits in the top 8% of all ranked servers.

How busy is ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE?

The count reads 8 players on ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE, which has 50 slots. We counted an average of 3 players in the past week, with 10 at the busiest. The busiest hour in the last 48 was 17:00 UTC, when an average of 8 players were on.

Tags

What do the server tags on ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE mean?

The game's server browser reads the tags ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE publishes: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^b (Biweekly): A wipe happens once a fortnight; ^p (PvE): Other players are not a threat; the danger comes from the world; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; EU (Europe): In the server browser it appears under Europe. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE?

☢ BUTTHURT | PROTOCOL CYCLE HARD PvE appears among the Rust Population lists that follow: Rust servers in Europe, Modded Rust servers, counted and PvE servers, counted. Look for it under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.

Wipe notes

What does wipe day look like on ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE?

Averaged over recent wipes, 4 players were counted at the busiest point. The crowd on the latest wipe peaked 4 hours in. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

What is the wipe schedule on ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE?

The prediction follows its tag, since too few of ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE's wipes are on record to confirm the schedule. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. The world it runs now dates from 5 days 5 hours ago. Its tags set out a wipe schedule of one wipe every two weeks.

Map and rules

Which map does ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE run?

A procedural map of size 4,600 from seed 1769755902, generated by the game, is in use on ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE. You can look at it on RustMaps from this page: size and seed determine the map.

What are the rules and settings on ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE?

No gather rate appears in the name of ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE. No limit is set beyond the standard 8 players per group. You get pve here, no player combat. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE run?

On Windows, ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE runs Rust network protocol 2635 and build 168909. Your game needs the same protocol to join; Steam takes care of updating it.

Does ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE run smoothly?

The last 48 hours saw an average of 136 server fps, with 111 as the lowest. Entities peaked at 83,451, including buildings, deployables and everything else. Up to 6,635 MB of memory was used. Lag, as players feel it, is low fps combined with a climbing entity count.

Is ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE online, and how reliable is it?

☢ BUTTHURT | PROTOCOL CYCLE HARD PvE is up and running at the moment. The uptime it reports suggests a restart roughly 10 hours ago. Over the last 7 full days, 168 of 168 hours were online, or 100%. The first sighting by Rust Population was on 13 September 2026.

Where is ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE located?

By its EU tag, ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE says it is in Europe. The location a server claims is what Rust Population shows, not the place where the machine stands. 167.235.169.114:28310 is where it lives.

How to join

How do I join ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE?

To connect directly, open Rust's console with F1 and type client.connect 167.235.169.114:28310; or press Launch Rust on this page and Steam opens Rust and joins for you. For more, visit its website: https://discord.com/invite/ABauTA59Uu.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,EU,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The server has 50 slots.
ts8
Group limit 8 per team is the default limit.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code The region code is left blank.

Wipe schedule

^b
Biweekly A wipe happens once a fortnight.

Gameplay

^p
PvE Other players are not a threat; the danger comes from the world.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.