RP MAP TEST
Offline 167.253.35.154:28016 checked 27d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 16:30 UTC27d ago | 1 | – | running | 1 |
| Thu 1 Oct, 10:02 UTC27d ago | 1 | – | 0.3 days | 1 |
| Sun 20 Sep, 12:47 UTC38d ago | 1 | – | 10.9 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does RP MAP TEST rank against other Rust servers?
The last seven days of player hours place RP MAP TEST at #13,870, within the top 60% of all ranked servers.
How busy is RP MAP TEST?
We have no live count for RP MAP TEST right now. It was last seen 27 days 12 hours ago.
Tags
What do the server tags on RP MAP TEST mean?
The game's server browser reads the tags RP MAP TEST publishes: gmrust (Game mode): Survival in the standard Rust style; mp500 (Max players): 500 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs163794 (Build): The game build is 163794; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include RP MAP TEST?
On Rust Population, RP MAP TEST is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on RP MAP TEST?
Averaged over recent wipes, 1 players were counted at the busiest point. 0 hours after the latest wipe the crowd peaked.
What is the wipe schedule on RP MAP TEST?
No next wipe can be predicted for RP MAP TEST, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 27 days 12 hours ago, that is how long the current world has stood.
Settings
What are the rules and settings on RP MAP TEST?
The name tells you nothing about gather rates: RP MAP TEST states none. No limit is set beyond the standard 8 players per group. survival is what it runs, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does RP MAP TEST run?
The setup is Rust network protocol 2633 and build 163794 on Windows for RP MAP TEST. Steam updates your game automatically, but you need the same protocol to join.
Is RP MAP TEST online, and how reliable is it?
Offline at the moment, RP MAP TEST was last seen 27 days 12 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 20 September 2026.
Where is RP MAP TEST located?
No region is published by RP MAP TEST. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 167.253.35.154:28016.
How to join
How do I join RP MAP TEST?
Either enter client.connect 167.253.35.154:28016 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.