Rust PopulationField survey · Rust servers
Observing 34,356 players 11,608 servers 2,818 with someone on 71 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 6,413habitat unknownfirst seen 13 Sep 2026

The Dark Force

Online 168.100.161.129:28039 checked 9m ago

teams off moddedoxide

Measurements

Players now
0/ 80
0% full
7-day average
0
peak 2
Rank
#6,413
top 29%
Last wipe
4d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

AveragePeak
00.250.50.75107:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

01020304007:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

8.6 days
usual gap
between real wipes
67%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 2.5

The first 48 hours of its last wipes

Sun 25 OctSat 3 OctThu 24 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 04:35 UTC4d ago 2 – running 1
Sat 3 Oct, 09:37 UTC25d ago 3 halved by day 3 21.8 days 0
Thu 24 Sep, 18:41 UTC34d ago 1 halved by day 2 8.6 days 0
Wed 16 Sep, 23:36 UTC42d ago 0 – 7.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does The Dark Force rank against other Rust servers?

By player hours over the last seven days, The Dark Force places at #6,413, within the top 29% of ranked servers.

How busy is The Dark Force?

Of its 80 slots, The Dark Force is using 0 right now. We counted an average of 0 players in the past week, with 2 at the busiest. In the last 48 hours the peak hour came at 16:00 UTC, averaging 1 players.

Tags

What do the server tags on The Dark Force mean?

What the game's server browser reads from The Dark Force is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp80 (Max players): You can join up to 80 slots; ts0 (Group limit): You cannot form teams here; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include The Dark Force?

These Rust Population lists include The Dark Force: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last week.

Wipe notes

What does wipe day look like on The Dark Force?

Averaged over recent wipes, 2 players were counted at the busiest point. 3 hours after the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In those that did not hold, the fall below half came by day 2.5.

What is the wipe schedule on The Dark Force?

No next wipe can be predicted for The Dark Force, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 4 days 2 hours ago, that is how long the current world has stood.

Map and rules

Which map does The Dark Force run?

The Dark Force uses a map the game generates, procedural, at size 6,000 with seed 825822194. The map follows from its size and seed, and RustMaps shows it from this page.

What are the rules and settings on The Dark Force?

Nothing in The Dark Force's name says how gather works. The group limit goes unstated. You get survival here, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does The Dark Force run?

Rust network protocol 2635 and build 168909 on Linux is what The Dark Force uses. The protocol must match for you to join, and Steam updates it for you.

Does The Dark Force run smoothly?

In the last 48 hours, it averaged 11 server fps, with a low of 5. Entities peaked at 203,327, including buildings, deployables and everything else. The highest memory usage was 5,549 MB. Players feel lag when fps is low and the entity count climbs.

Is The Dark Force online, and how reliable is it?

You will find The Dark Force online now. About 4 days ago, it restarted, according to its uptime. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. It was first seen by Rust Population on 13 September 2026.

Where is The Dark Force located?

A region is not published by The Dark Force. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 168.100.161.129:28039.

Getting in

How do I join The Dark Force?

Either enter client.connect 168.100.161.129:28039 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp80,ptrak,$r?,v2635,gmrust,cs168909,ts0,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp80
Max players You can join up to 80 slots.
ts0
Group limit You cannot form teams here.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build The game build is 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code This server has no region code.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.