Rust PopulationField survey · Rust servers
Observing 52,970 players 11,690 servers 3,210 with someone on 138 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 2,381EUfirst seen 14 Sep 2026

GALO | PT/EU | SOLO | Vanilla | Biweekly

Online EU 168.100.161.130:28015 checked 11m ago

solo biweekly wipes vanillacarbon

Measurements

Players now
1/ 100
= 1 player
1% full
7-day average
2
peak 9
Rank
#2,381
top 11% · #916 in EU
Last wipe
4d ago
biweekly schedule
Next wipe
7d 9h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeak
0246810:0019:0004:0013:0023:0008:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

01020304010:0019:0004:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 11% of all ranked servers, top 31% in EU, and #111 of the solo servers (top 50%). Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence

7.5 days
usual gap
between real wipes
50%
on rhythm
of its recent wipes
13
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 3

Coming wipes

7d 9h
Thu 5 Nov, 19:00 UTC
FW
9d 6h
Sat 7 Nov, 16:36 UTC
23d 6h
Sat 21 Nov, 16:36 UTC
35d 9h
Thu 3 Dec, 19:00 UTC
FW
37d 6h
Sat 5 Dec, 16:36 UTC

The first 48 hours of its last wipes

Sat 24 OctThu 15 OctWed 7 Oct
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 9, 1 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 16:36 UTC4d ago 9 – running 1
Thu 15 Oct, 16:52 UTC13d ago 7 halved by day 1 9 days 2
Wed 7 Oct, 15:57 UTC21d ago 24 halved by day 2 8 days 1
Thu 1 Oct, 17:59 UTC FW27d ago 45 halved by day 4 5.9 days 2
Thu 24 Sep, 18:01 UTC34d ago 60 halved by day 5 7 days 4

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does GALO | PT/EU | SOLO | Vanilla | Biweekly rank against other Rust servers?

On player hours over the last seven days GALO | PT/EU | SOLO | Vanilla | Biweekly is #2,381, #916 in Europe, placing it in the top 11% of ranked servers. It places #111 among servers of the solo kind.

How busy is GALO | PT/EU | SOLO | Vanilla | Biweekly?

The count reads 1 players on GALO | PT/EU | SOLO | Vanilla | Biweekly, which has 100 slots. Averaged over seven days, it drew 2 players and reached a peak of 9. The busiest hour in the last 48 was 14:00 UTC, when an average of 5 players were on.

Tags

What do the server tags on GALO | PT/EU | SOLO | Vanilla | Biweekly mean?

The game's server browser reads the tags GALO | PT/EU | SOLO | Vanilla | Biweekly publishes: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 slots are available; ts1 (Group limit): Teams can have no more than 1 players; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^b (Biweekly): A wipe happens once a fortnight; ^v (Vanilla): Facepunch's game, unaltered: no kits, no rate changes, no extra rules; ^y (Carbon): Carbon provides the plugin framework here; EU (Europe): The server browser lists it under Europe. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include GALO | PT/EU | SOLO | Vanilla | Biweekly?

GALO | PT/EU | SOLO | Vanilla | Biweekly appears among the Rust Population lists that follow: Rust servers in Europe, Community servers, field-listed, Solo Rust servers, counted live and Vanilla Rust servers, counted. Look for it under these filters on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Carbon ^y; Group limit: Solo; Wipe schedule: Every two weeks; Last wipe: In the last week.

Wipe notes

What does wipe day look like on GALO | PT/EU | SOLO | Vanilla | Biweekly?

The busiest point of its recent wipes averaged 13 players. Peak came 1 hours into the latest wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The crowd dropped below half by day 3 when it did not hold.

What is the wipe schedule on GALO | PT/EU | SOLO | Vanilla | Biweekly?

The prediction follows its tag, since too few of GALO | PT/EU | SOLO | Vanilla | Biweekly's wipes are on record to confirm the schedule. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 4 days 17 hours ago the current world was made. A wipe every two weeks is what the tags publish.

Settings

Which map does GALO | PT/EU | SOLO | Vanilla | Biweekly run?

GALO | PT/EU | SOLO | Vanilla | Biweekly uses a map the game generates, procedural, at size 3,000 with seed 1627336182. Size and seed together fix the map, so you can view it on RustMaps from this page.

What are the rules and settings on GALO | PT/EU | SOLO | Vanilla | Biweekly?

Nothing in GALO | PT/EU | SOLO | Vanilla | Biweekly's name says how gather works. No teams here; you play alone. You get survival here, raid, build and gather: the standard game. Fighting and raiding between players is allowed. You will find it under Community: it is a community server. Carbon plugins are in use here. By its own description it is vanilla: facepunch's game, unaltered: no kits, no rate changes, no extra rules. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does GALO | PT/EU | SOLO | Vanilla | Biweekly run?

On Linux, GALO | PT/EU | SOLO | Vanilla | Biweekly runs Rust network protocol 2635 and build 168909. Your game needs the same protocol to join; Steam takes care of updating it.

Does GALO | PT/EU | SOLO | Vanilla | Biweekly run smoothly?

In the last 48 hours, it averaged 24 server fps, with a low of 5. The entity count reached 51,223: buildings, deployables and all other objects. The highest memory usage was 2,632 MB. Players feel lag when fps is low and the entity count climbs.

Is GALO | PT/EU | SOLO | Vanilla | Biweekly online, and how reliable is it?

Right now, GALO | PT/EU | SOLO | Vanilla | Biweekly is online. The uptime it reports suggests a restart roughly 2 hours ago. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. It was first seen by Rust Population on 14 September 2026.

Where is GALO | PT/EU | SOLO | Vanilla | Biweekly located?

By its EU tag, GALO | PT/EU | SOLO | Vanilla | Biweekly says it is in Europe. Rust Population does not look up where the machine stands; it shows where the server says it is. 168.100.161.130:28015 is where it lives.

Getting in

How do I join GALO | PT/EU | SOLO | Vanilla | Biweekly?

To connect directly, open Rust's console with F1 and type client.connect 168.100.161.130:28015; or press Launch Rust on this page and Steam opens Rust and joins for you. You can find its website at https://galo.lol/.

Key to its markings

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^y,^b,^v,EU,gmrust,cs168909,ts1

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players 100 slots are available.
ts1
Group limit Teams can have no more than 1 players.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build Game build: 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly A wipe happens once a fortnight.

Difficulty

^v
Vanilla Facepunch's game, unaltered: no kits, no rate changes, no extra rules.

Mods and access

^y
Carbon Carbon provides the plugin framework here.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.