weave
Online 168.100.161.153:28036 checked 10m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 26% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 22 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 14:05 UTC23d ago | 1 | – | running | 0 |
| Wed 23 Sep, 23:34 UTC34d ago | 0 | – | 11.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does weave rank against other Rust servers?
The last seven days of player hours place weave at #5,768, within the top 26% of all ranked servers.
How busy is weave?
weave holds 0 players at the moment, out of 5 slots. Seven days of counting give an average of 0 players and a peak of 4.
Lists and tags
What do the server tags on weave mean?
The game's server browser reads the tags weave publishes: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): You can join up to 5 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include weave?
These Rust Population lists include weave: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe notes
What does wipe day look like on weave?
The busiest point of its recent wipes averaged 0 players. 22 hours after the latest wipe the crowd peaked.
What is the wipe schedule on weave?
Its rhythm cannot be told yet: too few of weave's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 23 days 6 hours ago.
Map and rules
Which map does weave run?
The map on weave is procedural, made by the game at size 2,000 from seed 159905702. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on weave?
Nothing in weave's name says how gather works. Eight players per group is the default, and it applies here. You get survival here, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does weave run?
The setup is Rust network protocol 2634 and build 166652 on Linux for weave. Your game needs the same protocol to join; Steam takes care of updating it.
Does weave run smoothly?
It ran at 5 server fps on average over the last 48 hours, and never went below 5. Up to 16,360 entities were present, counting buildings, deployables and everything else. The highest memory usage was 4,711 MB. Lag, as players feel it, is low fps combined with a climbing entity count.
Is weave online, and how reliable is it?
weave is up and running at the moment. About 22 days 23 hours ago, it restarted, according to its uptime. It was up 100% of the time over the last 7 full days, 168 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.
Where is weave located?
A region is not published by weave. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 168.100.161.153:28036.
Getting in
How do I join weave?
To connect directly, open Rust's console with F1 and type client.connect 168.100.161.153:28036; or press Launch Rust on this page and Steam opens Rust and joins for you. You can find its website at https://discord.com/invite/aimcone.