Rust PopulationField survey · Rust servers
Observing 102,404 players 11,908 servers 3,970 with someone on 409 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 2,049EUfirst seen 13 Sep 2026

[EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly

Online EU 168.100.161.21:28315 checked 11m ago

10x biweekly wipes moddedcarbonpve

Measurements

Players now
3/ 50
= 1 player
6% full
7-day average
2
peak 9
Rank
#2,049
top 9% · #794 in EU
Last wipe
11d ago
biweekly schedule
Next wipe
2d 16h
Sun 1 Nov, 09:59 UTC
Obs. 1 · sightings

Players

AveragePeak
0246818:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

02040608018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 9% of all ranked servers, top 27% in EU. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

from its schedule tag

Next wipe Sunday 1 November, 09:59 UTC, in 2d 16h. Its biweekly schedule tag · low confidence

15.3 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
9
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 6

Coming wipes

2d 16h
Sun 1 Nov, 09:59 UTC
7d 1h
Thu 5 Nov, 19:00 UTC
FW
16d 16h
Sun 15 Nov, 09:59 UTC
30d 16h
Sun 29 Nov, 09:59 UTC
35d 1h
Thu 3 Dec, 19:00 UTC
FW
44d 16h
Sun 13 Dec, 09:59 UTC

The first 48 hours of its last wipes

Sun 18 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 10, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 09:59 UTC11d ago 10 – running 4
Thu 1 Oct, 18:43 UTC FW27d ago 9 halved by day 9 16.6 days 4
Thu 17 Sep, 18:45 UTC41d ago 8 halved by day 3 14 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly rank against other Rust servers?

On player hours over the last seven days [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly is #2,049, #794 in Europe, placing it in the top 9% of ranked servers.

How busy is [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly?

[EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly holds 3 players at the moment, out of 50 slots. Averaged over seven days, it drew 2 players and reached a peak of 9. The busiest hour in the last 48 was 15:00 UTC, when an average of 5 players were on.

Tags

What do the server tags on [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly mean?

These are the tags [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; ts30 (Group limit): The team limit is 30; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^b (Biweekly): The server wipes on a two-week cycle; ^r (Roleplay): Roleplay is the focus of this server; ^p (PvE): Players do not fight each other; the world supplies the danger; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): Carbon provides the plugin framework here; modded (Modded): Plugins or settings change the game; it is listed under Modded; EU (Europe): In the server browser it appears under Europe; oxidation (Custom tag): The owner or a plugin applied this tag, which is not standard Rust. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly?

These Rust Population lists include [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly: 10x Rust servers: where the population is, Rust servers in Europe, Modded Rust servers, counted, PvE servers, counted, Rust population: roleplay and Rust zombie and infected servers. Look for it under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 10x.

Wipe schedule

What does wipe day look like on [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly?

Across its recent wipes the busiest crowds averaged 9 players. The crowd on the latest wipe peaked 0 hours in. Half that peak held until the next wipe in 0% of its recent wipes. In those that did not hold, the fall below half came by day 6.

What is the wipe schedule on [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly?

Its tag sets the prediction: too few of [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly's wipes are on record to confirm the schedule. On Sunday 1 November at 09:59 UTC its next wipe is due. Counted from 11 days 7 hours ago, that is how long the current world has stood. Its tags set out a wipe schedule of one wipe every two weeks.

Map and rules

Which map does [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly run?

The map on [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly is procedural, made by the game at size 4,500 from seed 1654399960. The map follows from its size and seed, and RustMaps shows it from this page.

What are the rules and settings on [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly?

The name says it: gathering is multiplied 10x on [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly. A group may hold 30 players at most. This server runs roleplay, jobs, towns and rules for roleplay. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Carbon. You play with Valve's anti-cheat on: VAC.

About the server

Which version of Rust does [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly run?

The setup is Rust network protocol 2635 and build 168909 on Linux for [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly. The protocol must match for you to join, and Steam updates it for you.

Does [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly run smoothly?

It ran at 42 server fps on average over the last 48 hours, and never went below 12. The entity count reached 154,488: buildings, deployables and all other objects. The highest memory usage was 5,390 MB. Lag, as players feel it, is low fps combined with a climbing entity count.

Is [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly online, and how reliable is it?

[EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly is up and running at the moment. Judging by the uptime it reports, the last restart was about 7 hours ago. Over the last 7 full days, 166 of 168 hours were online, or 99%. It was first seen by Rust Population on 13 September 2026.

Where is [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly located?

The EU tag is how [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly places itself in Europe. Rust Population does not look up where the machine stands; it shows where the server says it is. 168.100.161.21:28315 is where it lives.

Getting in

How do I join [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly?

To connect directly, open Rust's console with F1 and type client.connect 168.100.161.21:28315; or press Launch Rust on this page and Steam opens Rust and joins for you. You can find its website at https://enchantedservers.com.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^b,^r,EU,^p,gmrust,cs168909,ts30,modded,oxidation

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players 50 slots are available.
ts30
Group limit The team limit is 30.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code This server has no region code.

Wipe schedule

^b
Biweekly The server wipes on a two-week cycle.

Gameplay

^r
Roleplay Roleplay is the focus of this server.
^p
PvE Players do not fight each other; the world supplies the danger.

Mods and access

^z
Modded Plugins or settings change the game; it is listed under Modded.
^y
Carbon Carbon provides the plugin framework here.
modded
Modded Plugins or settings change the game; it is listed under Modded.

Region

EU
Europe In the server browser it appears under Europe.

Other

oxidation
Custom tag The owner or a plugin applied this tag, which is not standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.