Atlas Hub Testing
Offline EU · us1 168.100.161.3:28210 checked 22d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Sunday 1 November, 12:33 UTC, in 2d 22h. Weekly: 7 days after its last wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Atlas Hub Testing rank against other Rust servers?
On player hours over the last seven days Atlas Hub Testing is #15,977, #2,523 in Europe, placing it in the top 71% of ranked servers.
How busy is Atlas Hub Testing?
Atlas Hub Testing is offline at this count; we last saw it 22 days 15 hours ago.
Tags
What do the server tags on Atlas Hub Testing mean?
These are the tags Atlas Hub Testing publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): You can join up to 100 slots; ts30 (Group limit): Teams can have no more than 30 players; v2633 (Protocol): To join, your game must match protocol 2633; cs125476 (Build): This server runs game build 125476; ptrak (Networking): The network layer is RakNet, the game's standard; $rus1 (Region code): You will find us1 as the region code; ^w (Weekly): Wipes happen every week; ^c (Creative): No gathering is needed; this is sandbox building where you build what you like; ^e (Minigames): This server hosts minigames: arenas, Bedwars, parkour and more; ^d (Combat training): You get the loot handed to you to practise aim and PvP; ^i (Battlefield): High rates and kits drive fast PvP here; ^j (Battle royale): Fight and loot as the zone shrinks; ^k (Build server): A place to design and practise bases; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; modded (Modded): The game is changed by plugins or settings, so it is listed under Modded; EU (Europe): The server browser lists it under Europe; rustmaps (Custom tag): The owner or a plugin applied this tag, which is not standard Rust. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Atlas Hub Testing?
Atlas Hub Testing appears among the Rust Population lists that follow: Rust servers in Europe, Modded Rust servers, counted, Rust aim training servers, counted live, Rust battlefield servers, Build and creative servers and Rust creative servers, counted live. Look for it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Creative ^c, Minigames ^e, Combat training ^d, Battlefield ^i, Battle royale ^j, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
Wipe notes
What is the wipe schedule on Atlas Hub Testing?
An estimate from weekly: 7 days after its last wipe gives Atlas Hub Testing's next wipe. On Sunday 1 November at 12:33 UTC its next wipe is due. Counted from 480 days 1 hours ago, that is how long the current world has stood. The tags state a weekly wipe schedule.
Map and rules
What are the rules and settings on Atlas Hub Testing?
No gather rate appears in the name of Atlas Hub Testing. A group may hold 30 players at most. You get minigames & battle royale here, battle royale, parkour, Bedwars and arenas. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does Atlas Hub Testing run?
On Linux, Atlas Hub Testing runs Rust network protocol 2633 and build 125476. Steam updates your game automatically, but you need the same protocol to join.
Is Atlas Hub Testing online, and how reliable is it?
Offline at the moment, Atlas Hub Testing was last seen 22 days 15 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.
Where is Atlas Hub Testing located?
Under its EU tag, Atlas Hub Testing lists itself in Europe; the region code it gives is us1. The location a server claims is what Rust Population shows, not the place where the machine stands. 168.100.161.3:28210 is where it lives.
How to join
How do I join Atlas Hub Testing?
Either enter client.connect 168.100.161.3:28210 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.