ShockRust | Build Обновление
Online 185.207.214.212:35300 checked 9m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 5% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does ShockRust | Build Обновление rank against other Rust servers?
The last seven days of player hours place ShockRust | Build Обновление at #1,046, within the top 5% of all ranked servers.
How busy is ShockRust | Build Обновление?
Of its 50 slots, ShockRust | Build Обновление is using 28 right now. Seven days of counting give an average of 9 players and a peak of 46. In the last 48 hours the peak hour came at 16:00 UTC, averaging 24 players.
Lists and tags
What do the server tags on ShockRust | Build Обновление mean?
What the game's server browser reads from ShockRust | Build Обновление is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 slots are available; v2556 (Protocol): The protocol is 2556; a different version will not connect; cs104046 (Build): Game build: 104046; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include ShockRust | Build Обновление?
These Rust Population lists include ShockRust | Build Обновление: Rust servers in Europe, Modded Rust servers, counted and Build and creative servers. Look for it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Players now: At least 10.
Wipe schedule
What is the wipe schedule on ShockRust | Build Обновление?
Its rhythm cannot be told yet: too few of ShockRust | Build Обновление's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 133 days 1 hours ago the current world was made.
Settings
Which map does ShockRust | Build Обновление run?
The map on ShockRust | Build Обновление is procedural, made by the game at size 3,000 from seed 1337. You can look at it on RustMaps from this page: size and seed determine the map. You will see the map named Custom Map.
What are the rules and settings on ShockRust | Build Обновление?
No gather rate appears in the name of ShockRust | Build Обновление. No group limit is published. You get survival here, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does ShockRust | Build Обновление run?
Rust network protocol 2556 and build 104046 on Linux is what ShockRust | Build Обновление uses. Steam updates your game automatically, but you need the same protocol to join.
Does ShockRust | Build Обновление run smoothly?
The last 48 hours saw an average of 58 server fps, with 16 as the lowest. Entities peaked at 27,836, including buildings, deployables and everything else. Memory use peaked at 2,984 MB. What players experience as lag comes from low fps and a rising entity count.
Is ShockRust | Build Обновление online, and how reliable is it?
Right now, ShockRust | Build Обновление is online. The uptime it reports suggests a restart roughly 16 hours ago. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. It was first seen by Rust Population on 13 September 2026.
Where is ShockRust | Build Обновление located?
No region tag comes from ShockRust | Build Обновление, but the name points to Europe. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 185.207.214.212:35300.
How to join
How do I join ShockRust | Build Обновление?
Either enter client.connect 185.207.214.212:35300 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected. You can find its website at https://shockproject.pro.