Rust PopulationField survey · Rust servers
Observing 96,345 players 11,873 servers 3,915 with someone on 382 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 7,471au1first seen 26 Oct 2026

Pulse Testing

Offline OC · au1 168.100.162.88:28015 checked 1d ago

weekly wipes moddedoxide

Measurements

Players now
1/ 40
= 1 player
2% full
7-day average
1
peak 3
Rank
#7,471
top 33% · #150 in OC
No wipes
resets
9 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes
Obs. 1 · sightings

Players

AveragePeak
00.511.5223:0001:0004:0006:0009:0011:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

01020304023:0001:0004:0006:0009:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k27 Oct28 Oct29 Oct

Top 33% of all ranked servers, top 70% in OC. Ranked on player hours over the last seven days.

Log · new worlds

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 08:47 UTC2d ago – – – 0
Tue 27 Oct, 08:27 UTC2d ago – – – 0
Tue 27 Oct, 08:19 UTC2d ago – – – 1
Tue 27 Oct, 08:12 UTC2d ago – – – 1
Tue 27 Oct, 07:59 UTC2d ago – – – 0
Tue 27 Oct, 07:39 UTC2d ago – – – 1
Tue 27 Oct, 07:25 UTC2d ago – – – 1
Tue 27 Oct, 07:03 UTC2d ago – – – 1
Tue 27 Oct, 01:06 UTC2d ago – – – 0
Field questions

Quick answers

from the figures on this page

Population

How does Pulse Testing rank against other Rust servers?

Seven-day player hours put Pulse Testing at #7,471, or #150 in Oceania, inside the top 33% of all ranked servers.

How busy is Pulse Testing?

At this count Pulse Testing is offline, with its last sighting 29 hours ago. We counted an average of 1 players in the past week, with 3 at the busiest. In the last 48 hours the peak hour came at 09:00 UTC, averaging 1 players.

Lists and tags

What do the server tags on Pulse Testing mean?

The game's server browser reads the tags Pulse Testing publishes: gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): 40 slots are available; ts16 (Group limit): You may team with up to 16 players; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $rau1 (Region code): You will find au1 as the region code; ^w (Weekly): A weekly wipe takes place; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; OC (Oceania): The server browser lists it under Oceania. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Who runs Pulse Testing?

Pulse Testing and 1 other server we track both publish a pulserust.net hostname, which points to one operator behind them.

Which Rust Population lists and filters include Pulse Testing?

Pulse Testing appears among the Rust Population lists that follow: Oceania Rust servers, counted and Modded Rust servers, counted. Filter the server list by Region: Oceania; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days and it will show up.

Wipe notes

What is the wipe schedule on Pulse Testing?

No wipe schedule is kept here: Pulse Testing builds a fresh world every few hours, and none of those resets is a wipe.

Settings

Which map does Pulse Testing run?

Pulse Testing uses a map the game generates, procedural, at size 3,000 with seed 1. Size and seed together fix the map, so you can view it on RustMaps from this page.

What are the rules and settings on Pulse Testing?

Nothing in Pulse Testing's name says how gather works. A group may hold 16 players at most. This server runs survival, raid, build and gather: the standard game. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does Pulse Testing run?

On Linux, Pulse Testing runs Rust network protocol 2635 and build 168909. Steam updates your game automatically, but you need the same protocol to join.

Does Pulse Testing run smoothly?

In the last 48 hours, it averaged 30 server fps, with a low of 30. Up to 31,297 entities were present, counting buildings, deployables and everything else. Memory use peaked at 1,639 MB. Lag, as players feel it, is low fps combined with a climbing entity count.

Is Pulse Testing online, and how reliable is it?

Currently offline, Pulse Testing was last seen 29 hours ago. Judging by the uptime it reports, the last restart was about 10 hours ago. It was up 46% of the time over the last 2 full days, 22 out of 48 hours. On 26 October 2026, Rust Population saw it for the first time.

Where is Pulse Testing located?

Pulse Testing lists Oceania and the OC tag for it, with au1 as its region code. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 168.100.162.88:28015.

How to join

How do I join Pulse Testing?

Either enter client.connect 168.100.162.88:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected. You can find its website at https://pulserust.net/.

Key to its markings

Server tags

what each one means

Published as mp40,ptrak,$rau1,v2635,^w,OC,gmrust,cs168909,ts16,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp40
Max players 40 slots are available.
ts16
Group limit You may team with up to 16 players.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$rau1
Region code You will find au1 as the region code.

Wipe schedule

^w
Weekly A weekly wipe takes place.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) runs on this server.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Region

OC
Oceania The server browser lists it under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.