Rust Pendejotes
Offline 168.119.33.7:28015 checked 2d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 21 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 23:12 UTC24d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Rust Pendejotes rank against other Rust servers?
The last seven days of player hours place Rust Pendejotes at #15,276, within the top 69% of all ranked servers.
How busy is Rust Pendejotes?
Rust Pendejotes is offline at this count; we last saw it 2 days 12 hours ago. Counted over seven days: an average of 0 players.
Lists and tags
What do the server tags on Rust Pendejotes mean?
The game's server browser reads the tags Rust Pendejotes publishes: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Rust Pendejotes?
On Rust Population, Rust Pendejotes is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What does wipe day look like on Rust Pendejotes?
Averaged over recent wipes, 2 players were counted at the busiest point. 21 hours after the latest wipe the crowd peaked.
What is the wipe schedule on Rust Pendejotes?
Too few wipes are on record for Rust Pendejotes to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 24 days 23 hours ago, that is how long the current world has stood.
Settings
Which map does Rust Pendejotes run?
A procedural map, generated by the game, is in use on Rust Pendejotes.
What are the rules and settings on Rust Pendejotes?
No gather rate appears in the name of Rust Pendejotes. The group limit is 8 players, which is the default. This server runs survival, raid, build and gather: the standard game. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does Rust Pendejotes run?
The setup is Rust network protocol 2634 and build 167781 on Linux for Rust Pendejotes. Steam updates your game automatically, but you need the same protocol to join.
Is Rust Pendejotes online, and how reliable is it?
Currently offline, Rust Pendejotes was last seen 2 days 12 hours ago. It was up 78% of the time over the last 7 full days, 131 out of 168 hours. It was first seen by Rust Population on 24 September 2026.
Where is Rust Pendejotes located?
A region is not published by Rust Pendejotes. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 168.119.33.7:28015 is where it lives.
How to join
How do I join Rust Pendejotes?
Open the console with F1 in Rust and enter client.connect 168.119.33.7:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.