Rust Wildlife Server
Online 168.119.73.124:41026 checked 10m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 18:52 UTC24d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Rust Wildlife Server rank against other Rust servers?
Over the past week it ranks #15,136 for player hours, which puts Rust Wildlife Server in the top 68% of all ranked servers.
How busy is Rust Wildlife Server?
The count reads 0 players on Rust Wildlife Server, which has 40 slots. Averaged over seven days, it drew 0 players and reached a peak of 1. In the last 48 hours the peak hour came at 23:00 UTC, averaging 0 players.
Tags
What do the server tags on Rust Wildlife Server mean?
These are the tags Rust Wildlife Server publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): The server has 40 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Rust Wildlife Server?
On Rust Population, Rust Wildlife Server is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe schedule
What does wipe day look like on Rust Wildlife Server?
Averaged over recent wipes, 1 players were counted at the busiest point. The crowd on the latest wipe peaked 1 hours in.
What is the wipe schedule on Rust Wildlife Server?
The record holds too few of Rust Wildlife Server's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 24 days 7 hours ago.
Map and rules
Which map does Rust Wildlife Server run?
Rust Wildlife Server uses a map the game generates, procedural, at size 4,000 with seed 1337. Size and seed together fix the map, so you can view it on RustMaps from this page. The name on the map is Custom Map.
What are the rules and settings on Rust Wildlife Server?
Nothing in Rust Wildlife Server's name says how gather works. Eight players per group is the default, and it applies here. You get survival here, raid, build and gather: the standard game. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does Rust Wildlife Server run?
The setup is Rust network protocol 2635 and build 168909 on Linux for Rust Wildlife Server. Your game needs the same protocol to join; Steam takes care of updating it.
Does Rust Wildlife Server run smoothly?
In the last 48 hours, it averaged 98 server fps, with a low of 84. Up to 106,337 entities were present, counting buildings, deployables and everything else. The highest memory usage was 3,286 MB. Lag, as players feel it, is low fps combined with a climbing entity count.
Is Rust Wildlife Server online, and how reliable is it?
You will find Rust Wildlife Server online now. The uptime it reports suggests a restart roughly 14 hours ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. It was first seen by Rust Population on 13 September 2026.
Where is Rust Wildlife Server located?
Nothing published by Rust Wildlife Server states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 168.119.73.124:41026.
Getting in
How do I join Rust Wildlife Server?
To connect directly, open Rust's console with F1 and type client.connect 168.119.73.124:41026; or press Launch Rust on this page and Steam opens Rust and joins for you. For more, visit its website: https://byteblitz.de/start.