HoodRust Test - 4000 Map
Offline 168.140.254.78:28015 checked 36d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 23 Sep, 04:19 UTC36d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does HoodRust Test - 4000 Map rank against other Rust servers?
The last seven days of player hours place HoodRust Test - 4000 Map at #15,491, within the top 67% of all ranked servers.
How busy is HoodRust Test - 4000 Map?
At this count HoodRust Test - 4000 Map is offline, with its last sighting 36 days 13 hours ago.
Lists and tags
What do the server tags on HoodRust Test - 4000 Map mean?
The game's server browser reads the tags HoodRust Test - 4000 Map publishes: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; rustmaps (Custom tag): A plugin or the owner set this tag; it is not one of Rust's standard tags. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include HoodRust Test - 4000 Map?
HoodRust Test - 4000 Map appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What does wipe day look like on HoodRust Test - 4000 Map?
Across its recent wipes the busiest crowds averaged 0 players. The crowd on the latest wipe peaked 0 hours in.
What is the wipe schedule on HoodRust Test - 4000 Map?
Its rhythm cannot be told yet: too few of HoodRust Test - 4000 Map's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 36 days 15 hours ago, that is how long the current world has stood.
Map and rules
What are the rules and settings on HoodRust Test - 4000 Map?
No gather rate appears in the name of HoodRust Test - 4000 Map. No limit is set beyond the standard 8 players per group. This server runs survival, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does HoodRust Test - 4000 Map run?
The setup is Rust network protocol 2633 and build 165217 on Windows for HoodRust Test - 4000 Map. The protocol must match for you to join, and Steam updates it for you.
Is HoodRust Test - 4000 Map online, and how reliable is it?
Offline at the moment, HoodRust Test - 4000 Map was last seen 36 days 13 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 23 September 2026, Rust Population saw it for the first time.
Where is HoodRust Test - 4000 Map located?
Nothing published by HoodRust Test - 4000 Map states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. 168.140.254.78:28015 is where it lives.
How to join
How do I join HoodRust Test - 4000 Map?
Either enter client.connect 168.140.254.78:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.