Rust PopulationField survey · Rust servers
Observing 31,131 players 11,626 servers 2,740 with someone on 70 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 3,430NAfirst seen 13 Sep 2026

TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly

Online NA 168.197.96.43:28015 checked 8m ago

2x biweekly wipes vanillamoddedoxide

Measurements

Players now
0/ 100
0% full
7-day average
1
peak 5
Rank
#3,430
top 15% · #566 in NA
Last wipe
13d ago
biweekly schedule
Next wipe
7d 13h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeak
00.511.5206:0015:0000:0008:0017:0003:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

05010015020006:0015:0000:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 15% of all ranked servers, top 30% in NA. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe · high confidence

28 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
4
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 9

Coming wipes

7d 13h
Thu 5 Nov, 19:00 UTC
FW
14d 17h
Thu 12 Nov, 23:13 UTC
35d 13h
Thu 3 Dec, 19:00 UTC
FW
42d 17h
Thu 10 Dec, 23:13 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 4 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 23:13 UTC13d ago 7 – running 2
Thu 1 Oct, 17:59 UTC FW27d ago 4 halved by day 13 14.2 days 0
Thu 17 Sep, 23:13 UTC41d ago 1 halved by day 5 13.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly rank against other Rust servers?

On player hours over the last seven days TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly is #3,430, #566 in North America, placing it in the top 15% of ranked servers.

How busy is TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly?

Of its 100 slots, TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly is using 0 right now. Averaged over seven days, it drew 1 players and reached a peak of 5. Look at the last 48 hours and 06:00 UTC stands out: it averaged 2 players.

Lists and tags

What do the server tags on TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly mean?

These are the tags TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^b (Biweekly): A wipe happens once a fortnight; ^v (Vanilla): No kits, no rate changes, no rules added: the game as Facepunch ships it; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; NA (North America): Its place in the server browser is under North America. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly?

These Rust Population lists include TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly: 2x Rust servers: the live count, Modded Rust servers, counted and North American Rust servers. Look for it under these filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.

Wipe schedule

What does wipe day look like on TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly?

Averaged over recent wipes, 4 players were counted at the busiest point. Peak came 4 hours into the latest wipe. Half that peak held until the next wipe in 0% of its recent wipes. The crowd dropped below half by day 9 when it did not hold.

What is the wipe schedule on TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly?

The wipe rhythm for TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly is every 4 weeks on Thursday at 23:13 UTC. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. The world it runs now dates from 13 days 5 hours ago. Its tags set out a wipe schedule of one wipe every two weeks.

Settings

Which map does TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly run?

The map on TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly is procedural, made by the game at size 3,000 from seed 1611451828. You can look at it on RustMaps from this page: size and seed determine the map.

What are the rules and settings on TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly?

You gather at 2x on TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly, to judge by the name. Eight players per group is the default, and it applies here. This server runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. The server describes itself as vanilla: no kits, no rate changes, no rules added: the game as Facepunch ships it. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly run?

On Linux, TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly runs Rust network protocol 2635 and build 168909. Your game needs the same protocol to join; Steam takes care of updating it.

Does TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly run smoothly?

In the last 48 hours, it averaged 137 server fps, with a low of 79. Up to 53,785 entities were present, counting buildings, deployables and everything else. Up to 3,949 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Is TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly online, and how reliable is it?

TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly is up and running at the moment. Judging by the uptime it reports, the last restart was about 9 hours ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. It was first seen by Rust Population on 13 September 2026.

Where is TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly located?

The NA tag is how TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly places itself in North America. The location a server claims is what Rust Population shows, not the place where the machine stands. 168.197.96.43:28015 is where it lives.

How to join

How do I join TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly?

To connect directly, open Rust's console with F1 and type client.connect 168.197.96.43:28015; or press Launch Rust on this page and Steam opens Rust and joins for you. For more, visit its website: https://discord.com/invite/QpwNR4Tynm.

Key to its markings

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,^v,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players 100 slots are available.
ts8
Group limit 8 per team is the default limit.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code This server has no region code.

Wipe schedule

^b
Biweekly A wipe happens once a fortnight.

Difficulty

^v
Vanilla No kits, no rate changes, no rules added: the game as Facepunch ships it.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Region

NA
North America Its place in the server browser is under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.