Rust PopulationField survey · Rust servers
Observing 89,289 players 11,829 servers 4,008 with someone on 57 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 1,993us5first seen 13 Sep 2026

(US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP

Online NA · us5 91.229.114.45:28135 checked 2h ago

2x biweekly wipes moddedcarbon

Measurements

Players now
2/ 100
= 1 player
2% full
7-day average
2
peak 8
Rank
#1,993
top 9% · #308 in NA
Last wipe
13d ago
biweekly schedule
Next wipe
23h
Thu 29 Oct, 18:03 UTC
Obs. 1 · sightings

Players

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

02040608020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 9% of all ranked servers, top 17% in NA. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 18:03 UTC, in 23h. Its biweekly schedule tag · low confidence

7 days
usual gap
between real wipes
50%
on rhythm
of its recent wipes
5
wipe-day peak
players, last three wipes
67%
crowd held
else halves by day 7

Coming wipes

23h
Thu 29 Oct, 18:03 UTC
7d 23h
Thu 5 Nov, 19:00 UTC
FW
14d 23h
Thu 12 Nov, 18:03 UTC
28d 23h
Thu 26 Nov, 18:03 UTC
35d 23h
Thu 3 Dec, 19:00 UTC
FW
42d 23h
Thu 10 Dec, 18:03 UTC

The first 48 hours of its last wipes

Thu 15 OctFri 9 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 43 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 18:03 UTC13d ago 7 – running 1
Fri 9 Oct, 10:40 UTC19d ago 5 held half 6.3 days 1
Thu 1 Oct, 18:23 UTC FW27d ago 4 held half 7.7 days 0
Thu 17 Sep, 20:37 UTC40d ago 5 halved by day 7 13.9 days 2
Wed 16 Sep, 22:05 UTC41d ago 4 – 0.9 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP rank against other Rust servers?

(US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP ranks #1,993 on seven-day player hours, #308 in North America, and sits in the top 9% of all ranked servers.

How busy is (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP?

(US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP holds 2 players at the moment, out of 100 slots. Averaged over seven days, it drew 2 players and reached a peak of 8. Look at the last 48 hours and 23:00 UTC stands out: it averaged 4 players.

Tags

What do the server tags on (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP mean?

The game's server browser reads the tags (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP publishes: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The server has 100 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $rus5 (Region code): Region code: us5; ^b (Biweekly): Every two weeks the server wipes; ^z (Modded): This server appears under Modded because plugins or settings alter the game; ^y (Carbon): A plugin framework, Carbon, is in use; NA (North America): Its place in the server browser is under North America. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP?

(US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP appears among the Rust Population lists that follow: 2x Rust servers: the live count, Modded Rust servers, counted and North American Rust servers. Filter the server list by Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x and it will show up.

Wipe notes

What does wipe day look like on (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP?

Across its recent wipes the busiest crowds averaged 5 players. The crowd on the latest wipe peaked 43 hours in. Half that peak held until the next wipe in 67% of its recent wipes. In those that did not hold, the fall below half came by day 7.

What is the wipe schedule on (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP?

Its tag sets the prediction: too few of (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP's wipes are on record to confirm the schedule. A wipe is due on Thursday 29 October at 18:03 UTC, the next one. The world it runs now dates from 13 days ago. The tags carry an every-two-weeks wipe schedule.

Map and rules

Which map does (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP run?

(US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP uses a map the game generates, procedural, at size 4,250 with seed 1337. The map follows from its size and seed, and RustMaps shows it from this page. The name on the map is Custom Map.

What are the rules and settings on (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP?

(US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP advertises a 2x gather rate in its title. The group limit is 8 players, which is the default. survival is what it runs, the usual game, where you gather, build and raid. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. You will find Carbon running as plugins. VAC, Valve's anti-cheat, runs here.

Server details

Which version of Rust does (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP run?

The setup is Rust network protocol 2635 and build 168909 on Linux for (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP. The protocol must match for you to join, and Steam updates it for you.

Does (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP run smoothly?

In the last 48 hours, it averaged 52 server fps, with a low of 1. The entity count reached 85,696: buildings, deployables and all other objects. Up to 4,152 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Is (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP online, and how reliable is it?

Right now, (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP is online. Judging by the uptime it reports, the last restart was about 11 hours ago. It was up 100% of the time over the last 7 full days, 168 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.

Where is (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP located?

(US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP lists North America and the NA tag for it, with us5 as its region code. Rust Population does not look up where the machine stands; it shows where the server says it is. 91.229.114.45:28135 is where it lives.

Getting in

How do I join (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP?

Open the console with F1 in Rust and enter client.connect 91.229.114.45:28135. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you. You can find its website at https://discord.com/invite/4K9Y7EWrba.

Key to its markings

Server tags

what each one means

Published as mp100,ptrak,$rus5,v2635,^z,^y,^b,NA,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players The server has 100 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build This server runs game build 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$rus5
Region code Region code: us5.

Wipe schedule

^b
Biweekly Every two weeks the server wipes.

Mods and access

^z
Modded This server appears under Modded because plugins or settings alter the game.
^y
Carbon A plugin framework, Carbon, is in use.

Region

NA
North America Its place in the server browser is under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.