Rust PopulationField survey · Rust servers
Observing 39,744 players 11,644 servers 2,959 with someone on 76 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 12,911habitat unknownfirst seen 13 Oct 2026

Test Server Alpha

Offline 169.0.100.209:28015 checked 11d ago

moddedoxide

Measurements

Players now
1/ 100
= 1 player
1% full
7-day average
0
peak –
Rank
#12,911
top 60%
Last wipe
11d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct15 Oct17 Oct19 Oct21 Oct23 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 17:31 UTC11d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Test Server Alpha rank against other Rust servers?

By player hours over the last seven days, Test Server Alpha places at #12,911, within the top 60% of ranked servers.

How busy is Test Server Alpha?

We have no live count for Test Server Alpha right now. It was last seen 11 days 8 hours ago.

Tags

What do the server tags on Test Server Alpha mean?

These are the tags Test Server Alpha publishes, as read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include Test Server Alpha?

On Rust Population, Test Server Alpha is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe notes

What does wipe day look like on Test Server Alpha?

Averaged over recent wipes, 1 players were counted at the busiest point. 0 hours after the latest wipe the crowd peaked.

What is the wipe schedule on Test Server Alpha?

Too few wipes are on record for Test Server Alpha to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 11 days 9 hours ago, that is how long the current world has stood.

Settings

What are the rules and settings on Test Server Alpha?

The name tells you nothing about gather rates: Test Server Alpha states none. No limit is set beyond the standard 8 players per group. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. VAC, Valve's anti-cheat, runs here.

Server details

Which version of Rust does Test Server Alpha run?

Rust network protocol 2634 and build 167781 on Windows is what Test Server Alpha uses. Your game needs the same protocol to join; Steam takes care of updating it.

Is Test Server Alpha online, and how reliable is it?

Currently offline, Test Server Alpha was last seen 11 days 8 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 13 October 2026, Rust Population saw it for the first time.

Where is Test Server Alpha located?

No region is published by Test Server Alpha. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 169.0.100.209:28015.

How to join

How do I join Test Server Alpha?

To connect directly, open Rust's console with F1 and type client.connect 169.0.100.209:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp100
Max players 100 slots are available.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol Your game needs the same version, protocol 2634, to join.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.