Test Server Alpha
Offline 169.1.180.45:28015 checked 21d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Test Server Alpha rank against other Rust servers?
Over the past week it ranks #14,430 for player hours, which puts Test Server Alpha in the top 65% of all ranked servers.
How busy is Test Server Alpha?
At this count Test Server Alpha is offline, with its last sighting 21 days 1 hours ago.
Tags
What do the server tags on Test Server Alpha mean?
These are the tags Test Server Alpha publishes, as read by the game's server browser: gmvanilla (Game mode): The game mode is vanilla survival; mp100 (Max players): The server has 100 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167058 (Build): The game build is 167058; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Test Server Alpha?
Test Server Alpha appears among the Rust Population lists that follow: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe schedule
What is the wipe schedule on Test Server Alpha?
Its rhythm cannot be told yet: too few of Test Server Alpha's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 21 days 2 hours ago, that is how long the current world has stood.
Settings
Which map does Test Server Alpha run?
A procedural map, generated by the game, is in use on Test Server Alpha.
What are the rules and settings on Test Server Alpha?
The name tells you nothing about gather rates: Test Server Alpha states none. No limit is set beyond the standard 8 players per group. You get survival here, raid, build and gather: the standard game. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does Test Server Alpha run?
Rust network protocol 2634 and build 167058 on Windows is what Test Server Alpha uses. The protocol must match for you to join, and Steam updates it for you.
Is Test Server Alpha online, and how reliable is it?
We last saw Test Server Alpha 21 days 1 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 7 October 2026.
Where is Test Server Alpha located?
A region is not published by Test Server Alpha. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 169.1.180.45:28015.
How to join
How do I join Test Server Alpha?
To connect directly, open Rust's console with F1 and type client.connect 169.1.180.45:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.