Rust of Light (offline)
Offline 169.1.233.156:28015 checked 11d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Rust of Light (offline) rank against other Rust servers?
The last seven days of player hours place Rust of Light (offline) at #12,937, within the top 59% of all ranked servers.
How busy is Rust of Light (offline)?
At this count Rust of Light (offline) is offline, with its last sighting 11 days 20 hours ago.
Tags
What do the server tags on Rust of Light (offline) mean?
These are the tags Rust of Light (offline) publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): The server has 1 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Rust of Light (offline)?
Rust of Light (offline) appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Wipe schedule
What is the wipe schedule on Rust of Light (offline)?
Too few wipes are on record for Rust of Light (offline) to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 12 days ago, that is how long the current world has stood.
Map and rules
Which map does Rust of Light (offline) run?
The map on Rust of Light (offline) is procedural, made by the game.
What are the rules and settings on Rust of Light (offline)?
No gather rate appears in the name of Rust of Light (offline). The group limit is 8 players, which is the default. survival is what it runs, gather, build and raid, as in the standard game. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does Rust of Light (offline) run?
The setup is Rust network protocol 2634 and build 167781 on Windows for Rust of Light (offline). Your game needs the same protocol to join; Steam takes care of updating it.
Is Rust of Light (offline) online, and how reliable is it?
Offline at the moment, Rust of Light (offline) was last seen 11 days 20 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 17 October 2026, Rust Population saw it for the first time.
Where is Rust of Light (offline) located?
Nothing published by Rust of Light (offline) states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 169.1.233.156:28015.
Getting in
How do I join Rust of Light (offline)?
Open the console with F1 in Rust and enter client.connect 169.1.233.156:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.