RustRoyale Development
Offline 169.150.227.219:28115 checked 22d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 09:07 UTC23d ago | 1 | – | running | 1 |
| Tue 6 Oct, 00:18 UTC23d ago | 1 | – | 0.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does RustRoyale Development rank against other Rust servers?
Over the past week it ranks #15,507 for player hours, which puts RustRoyale Development in the top 69% of all ranked servers.
How busy is RustRoyale Development?
We have no live count for RustRoyale Development right now. It was last seen 22 days 22 hours ago.
Lists and tags
What do the server tags on RustRoyale Development mean?
What the game's server browser reads from RustRoyale Development is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp32 (Max players): 32 slots are available; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs166652 (Build): This server runs game build 166652; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include RustRoyale Development?
These Rust Population lists include RustRoyale Development: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe notes
What does wipe day look like on RustRoyale Development?
Across its recent wipes the busiest crowds averaged 1 players. The crowd on the latest wipe peaked 0 hours in.
What is the wipe schedule on RustRoyale Development?
Its rhythm cannot be told yet: too few of RustRoyale Development's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 23 days 2 hours ago the current world was made.
Settings
What are the rules and settings on RustRoyale Development?
The name tells you nothing about gather rates: RustRoyale Development states none. Eight players per group is the default, and it applies here. This server runs survival, raid, build and gather: the standard game. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. You play with Valve's anti-cheat off: VAC.
About the server
Which version of Rust does RustRoyale Development run?
Rust network protocol 2634 and build 166652 on Windows is what RustRoyale Development uses. Steam updates your game automatically, but you need the same protocol to join.
Is RustRoyale Development online, and how reliable is it?
Currently offline, RustRoyale Development was last seen 22 days 22 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 6 October 2026.
Where is RustRoyale Development located?
Nothing published by RustRoyale Development states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 169.150.227.219:28115 is where it lives.
Getting in
How do I join RustRoyale Development?
Open the console with F1 in Rust and enter client.connect 169.150.227.219:28115. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.