RustRoyale v8 Design Review
Offline 169.150.227.219:28125 checked 23d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does RustRoyale v8 Design Review rank against other Rust servers?
Over the past week it ranks #14,317 for player hours, which puts RustRoyale v8 Design Review in the top 64% of all ranked servers.
How busy is RustRoyale v8 Design Review?
At this count RustRoyale v8 Design Review is offline, with its last sighting 23 days 8 hours ago.
Tags
What do the server tags on RustRoyale v8 Design Review mean?
These are the tags RustRoyale v8 Design Review publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp32 (Max players): The server has 32 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs166652 (Build): This server runs game build 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include RustRoyale v8 Design Review?
These Rust Population lists include RustRoyale v8 Design Review: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe schedule
What is the wipe schedule on RustRoyale v8 Design Review?
Too few wipes are on record for RustRoyale v8 Design Review to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 23 days 9 hours ago the current world was made.
Map and rules
What are the rules and settings on RustRoyale v8 Design Review?
No gather rate appears in the name of RustRoyale v8 Design Review. The group limit is 8 players, which is the default. survival is what it runs, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. VAC, Valve's anti-cheat, is not running.
About the server
Which version of Rust does RustRoyale v8 Design Review run?
On Windows, RustRoyale v8 Design Review runs Rust network protocol 2634 and build 166652. Your game needs the same protocol to join; Steam takes care of updating it.
Is RustRoyale v8 Design Review online, and how reliable is it?
Offline at the moment, RustRoyale v8 Design Review was last seen 23 days 8 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 6 October 2026.
Where is RustRoyale v8 Design Review located?
A region is not published by RustRoyale v8 Design Review. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 169.150.227.219:28125.
How to join
How do I join RustRoyale v8 Design Review?
Open the console with F1 in Rust and enter client.connect 169.150.227.219:28125. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.