Rust PopulationField survey · Rust servers
Observing 54,666 players 11,743 servers 3,375 with someone on 133 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 16,275habitat unknownfirst seen 1 Oct 2026

Console [SLK]

Offline 169.155.239.203:28020 checked 27d ago

moddedcarbon

Measurements

Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#16,275
top 69%
Last wipe
31d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Console [SLK] rank against other Rust servers?

The last seven days of player hours place Console [SLK] at #16,275, within the top 69% of all ranked servers.

How busy is Console [SLK]?

Console [SLK] is offline at this count; we last saw it 27 days 5 hours ago.

Tags

What do the server tags on Console [SLK] mean?

The game's server browser reads the tags Console [SLK] publishes: gmvanilla (Game mode): Survival in vanilla form; mp100 (Max players): 100 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs165217 (Build): This server runs game build 165217; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): A plugin framework, Carbon, is in use. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include Console [SLK]?

On Rust Population, Console [SLK] is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Wipe schedule

What is the wipe schedule on Console [SLK]?

The record holds too few of Console [SLK]'s wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 31 days 9 hours ago, that is how long the current world has stood.

Settings

Which map does Console [SLK] run?

Console [SLK] uses a map the game generates: procedural.

What are the rules and settings on Console [SLK]?

No gather rate appears in the name of Console [SLK]. Eight players per group is the default, and it applies here. You get survival here, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Carbon. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does Console [SLK] run?

Rust network protocol 2633 and build 165217 on Windows is what Console [SLK] uses. Steam updates your game automatically, but you need the same protocol to join.

Is Console [SLK] online, and how reliable is it?

We last saw Console [SLK] 27 days 5 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 1 October 2026.

Where is Console [SLK] located?

Nothing published by Console [SLK] states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. 169.155.239.203:28020 is where it lives.

Getting in

How do I join Console [SLK]?

To connect directly, open Rust's console with F1 and type client.connect 169.155.239.203:28020; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmvanilla,cs165217,ts8,^z,^y

Game

gmvanilla
Game mode Survival in vanilla form.
mp100
Max players 100 slots are available.
ts8
Group limit This is the game default: at most 8 per team.
v2633
Protocol The protocol is 2633; a different version will not connect.
cs165217
Build This server runs game build 165217.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code This server has no region code.

Mods and access

^z
Modded The game is changed by plugins or settings, so it is listed under Modded.
^y
Carbon A plugin framework, Carbon, is in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.