Rust PopulationField survey · Rust servers
Observing 73,926 players 11,841 servers 3,704 with someone on 221 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,099habitat unknownfirst seen 16 Oct 2026

Private PvP Lab

Offline 169.254.49.102:53480 checked 12d ago

moddedcarbon

Measurements

Players now
0/ 2
0% full
7-day average
0
peak –
Rank
#15,099
top 70%
Last wipe
13d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct17 Oct19 Oct20 Oct22 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Private PvP Lab rank against other Rust servers?

By player hours over the last seven days, Private PvP Lab places at #15,099, within the top 70% of ranked servers.

How busy is Private PvP Lab?

Private PvP Lab is offline at this count; we last saw it 12 days 23 hours ago.

Lists and tags

What do the server tags on Private PvP Lab mean?

The game's server browser reads the tags Private PvP Lab publishes: gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): You can join up to 2 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Game build: 167781; ptsw (Networking): 'sw' is the network layer in use; $r? (Region code): The region code is left blank; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): A plugin framework, Carbon, is in use. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include Private PvP Lab?

On Rust Population, Private PvP Lab is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe notes

What is the wipe schedule on Private PvP Lab?

Its rhythm cannot be told yet: too few of Private PvP Lab's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 13 days 19 hours ago, that is how long the current world has stood.

Map and rules

Which map does Private PvP Lab run?

A procedural map, generated by the game, is in use on Private PvP Lab.

What are the rules and settings on Private PvP Lab?

Nothing in Private PvP Lab's name says how gather works. No limit is set beyond the standard 8 players per group. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. You will find Carbon running as plugins. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does Private PvP Lab run?

On Windows, Private PvP Lab runs Rust network protocol 2634 and build 167781. Steam updates your game automatically, but you need the same protocol to join.

Is Private PvP Lab online, and how reliable is it?

Offline at the moment, Private PvP Lab was last seen 12 days 23 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 16 October 2026, Rust Population saw it for the first time.

Where is Private PvP Lab located?

Nothing published by Private PvP Lab states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 169.254.49.102:53480.

Getting in

How do I join Private PvP Lab?

Open the console with F1 in Rust and enter client.connect 169.254.49.102:53480. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp2,ptsw,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust style.
mp2
Max players You can join up to 2 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build Game build: 167781.
ptsw
Networking 'sw' is the network layer in use.
$r?
Region code The region code is left blank.

Mods and access

^z
Modded Plugins or settings change the game; it is listed under Modded.
^y
Carbon A plugin framework, Carbon, is in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.