LinuxGSM
Offline 169.58.67.85:28015 checked 30d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does LinuxGSM rank against other Rust servers?
Over the past week it ranks #16,956 for player hours, which puts LinuxGSM in the top 71% of all ranked servers.
How busy is LinuxGSM?
At this count LinuxGSM is offline, with its last sighting 30 days 17 hours ago.
Lists and tags
What do the server tags on LinuxGSM mean?
These are the tags LinuxGSM publishes, as read by the game's server browser: gmvanilla (Game mode): The game mode is vanilla survival; mp50 (Max players): You can join up to 50 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include LinuxGSM?
On Rust Population, LinuxGSM is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on LinuxGSM?
Too few wipes are on record for LinuxGSM to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 30 days 18 hours ago.
Map and rules
Which map does LinuxGSM run?
LinuxGSM uses a map the game generates: procedural.
What are the rules and settings on LinuxGSM?
Nothing in LinuxGSM's name says how gather works. Eight players per group is the default, and it applies here. This server runs survival, the usual game, where you gather, build and raid. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does LinuxGSM run?
Rust network protocol 2633 and build 165217 on Linux is what LinuxGSM uses. Steam updates your game automatically, but you need the same protocol to join.
Is LinuxGSM online, and how reliable is it?
Offline at the moment, LinuxGSM was last seen 30 days 17 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 27 September 2026.
Where is LinuxGSM located?
No region is published by LinuxGSM. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 169.58.67.85:28015.
How to join
How do I join LinuxGSM?
Either enter client.connect 169.58.67.85:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.