Test Rust
Offline 170.133.32.36:28015 checked 21d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Test Rust rank against other Rust servers?
The last seven days of player hours place Test Rust at #15,986, within the top 71% of all ranked servers.
How busy is Test Rust?
At this count Test Rust is offline, with its last sighting 21 days 5 hours ago.
Tags
What do the server tags on Test Rust mean?
These are the tags Test Rust publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Test Rust?
Test Rust appears among the Rust Population lists that follow: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on Test Rust?
Too few wipes are on record for Test Rust to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 21 days 6 hours ago.
Settings
Which map does Test Rust run?
The map on Test Rust is procedural, made by the game.
What are the rules and settings on Test Rust?
The name tells you nothing about gather rates: Test Rust states none. Eight players per group is the default, and it applies here. You get survival here, gather, build and raid, as in the standard game. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does Test Rust run?
Rust network protocol 2634 and build 166652 on Windows is what Test Rust uses. The protocol must match for you to join, and Steam updates it for you.
Is Test Rust online, and how reliable is it?
We last saw Test Rust 21 days 5 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 6 October 2026.
Where is Test Rust located?
Nothing published by Test Rust states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. 170.133.32.36:28015 is where it lives.
How to join
How do I join Test Rust?
To connect directly, open Rust's console with F1 and type client.connect 170.133.32.36:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.